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How would you rework: circle of healing ( episode 7)

Been a while since I posted one of these. How would you rework circle of healing to make it healthy for both sides??

I’m curious what your guys & gals thoughts on this.

Comments

  • Gabe_Soma
    Gabe_Soma Member Posts: 276

    Revert the possibility to self-heal but if the killer snuff the totem, surv can't boon that totem again, inducing them to look for another one.

  • FrenchBagels
    FrenchBagels Member Posts: 195
    edited January 11

    Revert self-healing removal. Self-heal speed at 50% of normal. Keep aura reading.

    While we’re at it, rework boon ranges. Cap CoH at 12m, then cap Step, Expo, Illumination, and Dark Theory at 32m. Simply just make the rings more prominent and distinctive. Buff Illumination aura effect to be map-wide on gens, remove the chest auras, and make it so that all survivor auras are visible while in radius.

    Boom. Most boons are good again.

  • Xendritch
    Xendritch Member Posts: 1,842

    With the healing nerfs you should probably be able to self-care with it again at 50% speed and it's fine.

  • pale_hispanic
    pale_hispanic Member Posts: 149

    What was most problematic about it was the synergy with medkits and it being too easy replace. Medkits arent a problem anymore to justify the removal of self healing. Bring back self heal (at a reduced percentage) and put a cooldown or make it token based.