Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Suppress/prevent continuous (windows/palates) vaulting alerts

Please suppress/prevent consecutive bang alerts.

As killer, I get stuck with one person who is much better than all of us, I chase them for a while and discover its futile so I chase gens and other survivors. Then the person starts faulting over palates back and forth continuously so that my audio is polluted with the loud bangs and I can't hear survivors or other audio cues.

We don't need to hear consecutive vaulting alerts. If we are close enough, where we would care - there is no bang alert, we hear the vault directly.

Maybe suppress consecutive vault alerts within a reasonable amount of time.

Or pop up the same vault blockage that happens when looping after 3 times.

This seems abusive . I understand a play style or role is to kite the killer, but polluting the audio channel intentionally shouldn't be an acceptable strategy. Not fun.

Comments

  • BlightedTrapper
    BlightedTrapper Member Posts: 361

    While the audio spam is annoying, it's a good thing that they're doing literally nothing rather than gens.

  • Thavus
    Thavus Member Posts: 22

    Yea I welcome the window spams. It assures me that 1 out of 4 survivors are doing nothing and lets me know their location. Chances are, if there was a survivor doing a gen near them, they will probably leave the area and look for another gen to work on. Those people probably do not want to do gens and only want to do chases. Which is fine, but they will have to wait until after everyone else is dead and I closed the hatch 🤓 then I will chase you all you want and you can use all the remaining pallets to your heart's content. It's my thanks to you for giving me an easy 4 kill.