The fact this hits and how often it hits is a problem
Comments
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Looked like a valid hit to me, was barely even through the window.
You realise the killers hitbox reaches through the window right? It can look a bit funky on Chucky because he's short, but all killers share the same basic attack hitbox.
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That doesn't even crack my top 100 BS window hits. Or 1000, probably.
I agree that it looks far worse than it was because of the killer.
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Top pic is when the blade ‘slice’ sound effect begins.
Lower pic is the connection just at landing. Mikaela’s blood can be seen starting to come out of her.
If you look at how Tiff’s li’l head barely reaches the top of the vault, and how tiny her arms are, there realistically isn’t a chance she connects w Mikaela there.
but, hitboxes… all nonesense, tho what can ya do, fr🤷🏼♀️
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Cleared the vault and almost on my feet running away, she swung from the side and turned through the window to hit. No it doesn't make sense and it wouldn't make sense regardless of the killer. A straight on lung MAYBE should hit there but from the side? Never.
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Na, that hit was clean.
Source: I have 4k hours.
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Since all killers have the same hitbox with lunges and killers have arms (strange concept, I know) they can reach through the window. I mean, just measure your own arm. I doubt your arms will be much shorter than 50 cm. Add in the length of the weapon and you easily get 65 cm. Which is more than in this video.
Plus, the server did not detect the hit the same way you see it. It can't. It only uses the information that your game and the killer's game provide. This however is influenced by latency. Even small delays like 50ms (keep in mind, both you and the killer have latency, so neither of you get a perfectly accurate visual feedback of the other's position, which the game has to take into account) make a big difference. Especially considering the high speeds of a fast vault and the killer's lunge.
This was a perfectly valid hit. It looked a bit weird because Chucky is so small. But the hitbox was no issue here.
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what's wrong? I always get hits like this...
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You were hit before the vault animation ended, I don't see the issue. I've been hit by a Wesker through a pallet after clearing it and moving 5 feet away, this is nothing whatsoever.
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The killer hit detection is a cone, not a line.
Also:
Cleared the vault and almost on my feet running away
So you know that you didn't even finish the vault completely, when survivor already need zero-point-whatever seconds to get enough distance to clear the basic killer swipe reach that goes through windows.
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Survivors vaulting RIGHT in front of the killer and getting hit then blaming "hitboxes" or "Mcdonalds wifi" will always be hilarious you vaulted RIGHT IN FRONT OF HER of course you're getting hit lmao
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Sadly, this is one of the better hits in this game lol
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Hitboxes in dbd are just that trash. Using Chucky as example is the worst possible case as he has the same hitboxes even though the model is half that size. But i still agree. Depending on how they lunge into pallets and windows it makes visually absolutely no sense to get any hit connection. Still game says you got hit cause the hitbox lingers at the vault for no reason besides devs cant code it properly. But obviously every killer has a gum-gum lunge attack that bends over/around corners. But it just will get ignored as always, or just gets unlogical excuses like "killers have arms".
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New Wesker tech?
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Their servers are trash from 80s. What else do you expect?
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I think that even if we recognize that being able to hit someone on the other side of a vault actually makes sense, it's always gonna feel cheap as hell (like 80% of the time I vent at my TV when playing DBD it's because I got hit at a window). It just is what is its, and it's even more of that when latency is bad.
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If you think this is bad, you should have seen the patch they introduced a "validation" when being hit through a pallet.
I swear to ya: I hit a David with Leatherface's chainsaw, I heard his screaming, I saw the blood... and he walked away as if nothing had happened. Frustrating to the extreme.
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Or when they had the validation thing going on with DH. That was bad. You'd see the hit, hear the scream, see the blood, and go to pick up, and the surv was gone.
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Also terrible, yes.
Hopefully there won't be another validation in the future to cause even more frustration.
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