Killer Power Limits

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I wholeheartedly believe that killers should have a limited amount of time they can use their inherent power. Once the power is expended they will have to rely on their perks just like survivors. I mostly play as killer and find almost all survivor competition underwhelming. It is FAR too easy to eliminate survivors now. Pathetically easy.

I had to come up with my own MO where whoever plays the best is the survivor I might let live. Sadly, not many qualify.

Comments

  • Quizzy
    Quizzy Member Posts: 862
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    I truly believe we need a perk for survivors where a stun causes them to be "incapacitated" and cant use their powers for a few seconds. We need more diverse perks tbh.

  • Dionysusdog
    Dionysusdog Member Posts: 130
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    New to killer? They will get better.

  • MrDrMedicman
    MrDrMedicman Member Posts: 303
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    Survivors just run crutch perks and the skill gap between good and bad survivors has turned into a valley. Now they need more crutches, and demand even more

  • Raptorrotas
    Raptorrotas Member Posts: 3,226
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    Reminds me of the whole "solo swf"-gap. Buff "solo" to close the gap, but since theyre the same character most buffs to "solo" will also buff "swf", simply powercreeping the survivor role instead.

    Doesnt help that this community often uses "solo" as synonym for "bad players" and "swf" for "good players".

  • MrDrMedicman
    MrDrMedicman Member Posts: 303
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    That's really what happened, but don't forget that they in turn power creeped almost every killer on the roster

  • appleas
    appleas Member Posts: 1,067
    edited January 18
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    There are people on this forum who still believe that solo can be buffed without swf being buffed as well and Killers can be buffed afterwards if Survivors are too strong.

  • Raptorrotas
    Raptorrotas Member Posts: 3,226
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    The problem with the swf gap is that the mechanical difference is "third party comms". The rest is player intentions, agency or skill.

    I'd like the gap to be closed, but most stuff to get the advantages of comms without adding comms will simply move the power of survivors up, maybe even widening the gap. Like ive heard people want to have bond as basekit, which obviously is an extreme case but nevertheless.

    "And compensate killers accordingly afterwards" sounds nice but is often just a vague statement to justify the survivor megabuffs. Most discussions ive seen ignored the details. (And realistically would have sirvivors dunk on killers for months before any miniscule adjustments)

    Btw i apologize but because of the position of the "still" I read your post as if you intended to mock the people you're talking about.

  • LazyClown
    LazyClown Member Posts: 171
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    You are playing at a very low level and it shows, go for straight up kills as much as you can. You'll get there eventually.