Skull Merchant

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Given how people still dc or give up with the current skull merchant powers at the very start of the match(from my experience), should we go back to her old powers? I say this because 3 gen hostage situations will be impossible next update. It probably wouldve been for the best to not even change her to begin with if the devs were planning on implementing 3 gen regression events. I truly believe that was a hasty decision on their part.

Comments

  • jonifire
    jonifire Member Posts: 1,437
    edited January 18
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    I don‘t like both versions, but I find her new version just unfair. Even a good nurse is more enjoyable than SM. I don‘t like her old version, but she was easier to deal with. So, shure.

  • mikewelk
    mikewelk Member Posts: 1,669
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    Just make her have some sort of skill expression at this point...

  • pigslittlepet
    pigslittlepet Member Posts: 432
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    People aren't dcing against her because she's strong or even because she's that annoying. They're dcing against her because they hated her during three gen meta and they never stopped. I used to hate her with a passion and wanted her deleted. Now I main her and since I understand her power she is one of my favorites to verse. She's not op or problematic. People just dont understand how to counter her so they rage.

  • WitchWalpurga
    WitchWalpurga Member Posts: 93
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    Killers forcing lose-lose situations are not fun to go against. It is not a matter if you lose a healthstate, just when. This is not the case for most other killers

  • pigslittlepet
    pigslittlepet Member Posts: 432
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    Legion, heal or stay injured, plague, cleans or not, pinhead, get off gen to find box or hope teammate does it, pig, stay injured to have more time for head trap or heal and be safer. There are lose lose scenarios everywhere.

  • VomitMommy
    VomitMommy Member Posts: 1,405
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    It is not a matter if you lose a healthstate, just when. This is not the case for most other killers

    That's not true. It's like that for most killers. This game is made in a way so killer is going to injure you sooner or later.

    Just bloodlust is going to make it, sooner or later. At least for any 115% killer.

    With Knight, I can even eat popcorn and just watch guard catch up to you.

  • VomitMommy
    VomitMommy Member Posts: 1,405
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    I enjoy new Skull merchant, I enjoyed old Skull merchant, so don't really care.

    Just don't nerf her into the oblivion just because survivors don't want to learn how she works now...

  • Tatariu
    Tatariu Member Posts: 3,000
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    I'd like to see her Haste effect removed, as well as Deep Wound. Too many status effects in the base-kit and it needless complicates things. My partner struggles to understand The Skull Merchant (shes a new player) and the difference between explaining to her what she does, vs a Killer like Clown, is night and day.

    Skull Merchant's kit is too cluttered and it still sucks.