Why hasn't this game gone Free to Play
This games is being balanced for Casuals. Unlike other Casual friendly games, still not Free to Play. Devs want players to feel good with no effort. Skill doesn't matter anymore. Players who played for 7 years find game too easy. For a game that's not free, why be Casual friendly? You don't see Call of Duty aiming to please Casuals. Not to mention 7 years of DLC and cosmetics. If aiming to attract Casuals, just go Free to Play.
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The game has everything a FTP game normally has, plenty of DLC's, lots to grind, a battle pass, and tones of cosmetics. With all that it should go free to play, how ever the only thing keeping cheaters at bay is that price tag. We've all seen what happened when it was free on Epic.
But if they can get a proper anti cheat goin, I think the game going FTP is more than fine and would probably bring in more players.
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Whenever this game goes temporarily FTP we have problems. I don't think it is a good idea.
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The fallout of the single week that the game went Free to Play is still visible to this day.
A price reduction might be in order, but straight up free ain't it.
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yes lets go ftp with a bad anti cheat
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My point is don't present yourself as a Casual friendly game when it's not even Free.
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Its not an expensive game and it's a 1 off payment. No need for it to be free
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No thanks because of 2 reasons:
- I want them to earn money, so they can update the game and create new content.
- Free games are more attractive to cheater. Getting banned? No problem, free account incoming.
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It does periodically become F2P (epic games). People say that brings an influx of cheaters. But it probably isn’t F2P because of profit motives.
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This game was free for a week on Epic and today, most of cheaters i am seeing are Epic gamers.
So big no, thanks from me for this suggestion.
If cheater want to continue to cheating, at least make them lose some money.
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I highly doubt that people who played from day 1 found the game easier now than back then with literal infinites at basically any window and double pallets everywhere.
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I think it would be possible, but they'd have to overhaul the foundations of this game so users using cheats is minimized or completely removed in some way. I think it'd make upgrading to newer gen consoles easier if they did that, cutting the cost of physical copies and what not.
That said, we also have to consider the monetary side of it as well. Would they make as much if it were free to play? And would we also risk them adding a Gacha system like their mobile counterpart? Personally I'd rather it stay priced for the base game just because of that possibility.
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I mean the game frequently goes on sale for 50% off which makes the base game incredibly cheap, so it isn't hard for anyone to get into. Making it outright free-to-play probably wouldn't bring a massive amount of new players in, though it WOULD make cheater/hackers much more common.
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Bold of you to assume most players knew how to use them, if they even recognised them as such.
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Free to play would make the prices worse, I've seen it happen plenty of times when games make the transition. The low entry fee (especially on sale) is a much preferable state.
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I dont think it should be f2p but if the strongest perks are locked behind a paywall then you should at least have the respect for your own players and make the base game free
(this does not take in consideration the issue with hackers)
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Call of Duty absolutely appeals to the more casual player base much heavier than their absolute hardcore competitive player base. The game is balanced the way it is in great deal to be the most appealing to the maximum amount of players at any given moment. TTK is kept relatively low while health regen is still relatively fast because casual players find prolonged fire fights less fun, but like being ready for the next engagement in the time it takes to round a corner or two. The absolute unit of a in-game store which is basically goon skin central. Plus their battlepass map thing and rotating playlists that feature game modes with absolutely no competitive balance.
Balancing makes no difference when talking about whether something should be free to play or not. Most free to play pvp games are extremely competitive and only cater towards a comp play crowd who don't care that the game is threadbare outside of anything else. If there is a reason for this game to go free to play it is because it is almost a decade old and has a huge amount of content and steady monetization schemes in-line with a freemium game.
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I believe there are a few reasons why. The first obvious reason would be cheaters. Like every free to play game, there is a larger influx of cheaters because they're able to create accounts back to back and purchase the game free of charge and free of worry.
A second issue of going free to play is skins and dlc content going up in price to compensate for the main game now being free.
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There was definitely people who saw it at such considering there was bully squads back then.
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The problem is that they can't prevent cheating. Whenever they update the anti cheat system, the cheaters find a way around it. So it's only a matter of time until they need to repeat the whole process. There is no solution other than constant maintenence. Which takes resources. Lot's of them. If the game was FTP, then this might become even more of an issue.
I'm not against the game becoming FTP but we cannot go back to another cheater epidemic.
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Serious question - how were people able to get hundreds of free accounts during the Epic FTP week long ago? Did they just use bots to sign up for hundreds of Epic accounts and then get the game for free on all those accounts? Then when one account gets banned, they move on to the next one?
If so, this seems like a problem with Epic more than anything else. They obviously need a better way of verifying accounts or at least automatically shutting down accounts that have been idle for a certain period of time. Seems like an easy fix to me, but what do I know?
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I don't know but my friend got +200 GTA V when it was free on Epic. He used bot for it i think. And after a year later, he sold all accounts for cheaper than usual and he got good money from it.
It's not hard to guess most of customers were cheaters who were buying new accounts lol
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We already had an absolutely huge influx of cheaters swarm in when it was f2p on epic. We still haven't recovered from that. Hard pass for it going f2p ever again.
Exactly how it works, except they generate 1000's of accounts with it.
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The cheating problem is bad enough, we dont need removing all punishments for cheating on top of that.
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Im aware but, there are some games that have a MUCH better anti cheat that are also FTP. DbD is also the only game that Ive seen where cheaters basically have minecraft creative mode, and we all know this is something that can be improved.
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FTP =/= casual friendly
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Either a price drop or an increase in what's available base game. One or the other would lessen the strain on new players/buyers starting from scratch.
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