Idea for nerf or Rework The Nurse.

Introduction

Dev or Survivor players on server: US, EU or others, you might think that The Nurse is not a problem. But I'm a player from server: Asia (Thailand) and we face The Nurse almost 6 in 10 of games all day.

The Nurse isn't as difficult or complicated to play as Oni, Blight, or Hillbily. You can master The Nurse in a short time.

The Nurse is too powerful. (and has been for a very long time) She is the only Killer that destroys every "game mechanic". She doesn't have to destroy pallets. She doesn't have to jump over windows. She doesn't have to chase or collect blood lust.

My Idea for Nerf or Rework: The Nurse.

Normal Object: maze, cabin props in-game maps.

Unbreakable Object: maze, cabin, or props that already have pallets dropped. Those objects (maze, cabin) will become Unbreakable Objects.

If The Nurse uses her ability to blink through mazes, cabins, or props with pallets dropped, the Nurse will hit an invisible wall (green in the image) and be unable to pass through.

The Nurse cannot pass through Unbreakable Objects. The nurse must destroy the pallet first. to return unbreakable objects to normal objects.


maze new.png cabin.png


Comments

  • mikewelk
    mikewelk Member Posts: 1,669

    6/10 games would make me never play the game oh my... That must be a pain.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,717

    The nurse respectfully does not need a nerf again neither a rework. It takes skill to loop her but it can be done. I promise.

  • ChaosWam
    ChaosWam Member Posts: 2,129

    Play Billy or Bubba long enough and you'll realize how bad of an idea this is, for intentional movement with Nurse trying to get around this stuff.

    Also with this restriction she'd definitely need a movement buff.

  • jonifire
    jonifire Member Posts: 1,436

    I hope my teammates will one day acquire the skill for that, but I agree that she doesn‘t need a rework or big nerf.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    So survivors will just predrop every pallet on the map without any thought about it and it is going to work... That would be first killer, where you should predrop even while you are not even chased.

  • champzaza007
    champzaza007 Member Posts: 118

    What you said makes sense. I didn't think of that point. As I said, this is just my idea. You can suggest more. To fix that, I'm thinking of making the nurse move 4.4 or Unbreakable Object's effect only based on the size of the Object's hitbox. The nurse can still blink around normally, just blinking into Unbreakable Objects her body will hit the wall. like The blight runs to the wall.

  • champzaza007
    champzaza007 Member Posts: 118
    edited January 2024
    Post edited by champzaza007 on
  • Skitten56
    Skitten56 Member Posts: 560

    Nurse could use some nerfs but this might be too much. I think making her only have 1 blink basekit to force her to use add-ons for more would help. Also maybe a slightly longer cool-down on missed attacks so if a survivor does manage to dodge her, they can at least get a little more distance before she tries to blink on top of them. Re-adding the lightburn mechanics to her again fto reward skilled survivors survivors would be nice too.

  • champzaza007
    champzaza007 Member Posts: 118

    You might think, “That's not a problem,” because “You've probably never met The Nurse as talented or talented before. But we on the Asian server encounter it every day."

    This is znebtv. He is a streamer of the game Dead by Daylight with over 8 thousand hours of playing. He is the main killer and the top killer player in Thailand.

    In this clip, the length is 11 minutes from 3 rounds of competition (yes, 3 games finished in 11 minutes).

    I don't want to talk about this streamer, but what I will say is "We(sur players) on the asia server face The Nurse who is as good as him. Or better than him almost every day."

    And most of them will use Infectious Fright perk. Our gameplay is They will attack the survivors and knock them to the ground. Then will continue the chase. and will not be carried until every survivor falls to the ground.

    My ideas might be too extreme. But I maintain that The Nurse should be nerfed. Her hunting power was too high. And the chance of escaping from her was too low.