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the same mistake 4 times in a row, (yes, it´s about hillbilly´s cooldown again)

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Comments

  • Ranch_Jello
    Ranch_Jello Member Posts: 99

    Skill issue... no seriously its a skill issue...you put yourself into that situation by healing against an insta down in a dead zone. Lets also not forget that its 37% harder to hit directly hit people because of the hit box change.

  • RFSa09
    RFSa09 Member Posts: 831
    edited February 4

    It's funny how the community constantly insults the developers, but when it's about ´´MY CHARACTER >:(´´ they try to look for any kind of opportunity to say how bad you are and that you should never say anything again, and well, that´s what is happening here, same thing happened when they nerfed spirit iri addon, when they nerfed the nurse, when they buffed the wraith etc

    Post edited by RFSa09 on
  • mikewelk
    mikewelk Member Posts: 1,669

    It's comical for sure. I'm currently having a 'constructive' argument with a person about how Xeno was fine before the nerfs. Their reasoning is as follows: "survivors could avoid the tail just fine before. They could fake windows or use debris to avoid it and while the cooldown on it wasn't long, it was long enough for them to make distance. They could still get to another safe spot, they just had to not run on auto pilot.

    Now the cooldown is so long that if you miss a tail, you might as well give up on that chase. The fact that the missed tail cooldown applies when destroying a turret is also absurd. It means that as soon a survivor takes you to a zone with a turret, you've got 2 choices, lose your power or lose the chase. Unless they make a colossal misplay, there's no in-between."


    I really don't know how you could be more biased just because it is 'your killer'.

  • Brimp
    Brimp Member Posts: 3,022
    edited February 4

    ok "if he bumps i maybe have distance to go to main building" this is how I know YOU don't know billy CDs. Judging by his animations alone he was only running Tmix which is a 0.3 second reduction to the cooldown. That ~0.6 extra second of distance would NOT have made a difference considering the first actual saw attempt on you he hit a wall which doesn't get reduces by Tmix.

    Also a 5% increase on charge speed is HARDLY anything considered "pseudo insta saw" TRUE insta saw was the charge addons and old tinkerer and even then after tinkerer was reworked insta saw was FAR below 2 second charge where the 5% you get from overdrive only shaves off 0.125 seconds of charge time.

    My point still stands that the issue in the clip wasn't recovery addons. It was your teams poor positioning.

  • RFSa09
    RFSa09 Member Posts: 831

    you´re obviously not reading my comments, his second chainsaw run he bumped in the green random circle, it was enough time to the survivor (me) run away to a safe loop, and you´re not considering the fact that billy mooves at 2.1 m/s after canceling the chainsaw, and moves at 0.0ms when he bumps, but when he jusr CANCELS his chainsaw, he can move, the cooldown is smaller, no bumps happened at 0:03


    pseudo insta saw, i´m talking about the speed he recovers to iniciate another chainsaw sprint, i´m talking about how he can stop running and basically 2 seconds after he can (while moving) already turn on his chainsaw, the 5% is fine, pay attention

  • ChuckingWong
    ChuckingWong Member Posts: 395

    "Just take a ta..."

    wait uhhh....


    Just dont get spotted bro.

  • ChuckingWong
    ChuckingWong Member Posts: 395
  • RFSa09
    RFSa09 Member Posts: 831

    watch both of them, you see how many times i can make a bad play without the survivor (bot) actually being able to run away? i´ll play two matches of hillbilly to showing the irrelevance of missing a chainsaw

  • Brimp
    Brimp Member Posts: 3,022
    edited February 4

    It WOULD have been enough time to run to a safe loop if you weren't in a dead zone. Judging by tile after the pallet wall there was no way you were making it there if there even was a pallet there without taking a hit. Once again the recovery addons did little there and recovery or not you ran back towards the deadzone cause he zoned you which happened regardless of recovery addons.

    Both players could have done things better but saying recovery addons need a nerf when both of you could have done better is silly. Maybe if you had a better example.

  • Brimp
    Brimp Member Posts: 3,022

    I didnt agree with anything. You example of "why recovery addons should be nerfed" is just not a good example. And I dont think they even need to be nerfed.

  • RFSa09
    RFSa09 Member Posts: 831

    so you don´t accept that his cooldown is a bit overtunned because i was healing under hook, ok then, i can´t change your vision about him 🤷‍♂️

  • TheMidnightRidr
    TheMidnightRidr Member Posts: 599

    Bro thinks Billy needs to sit in a corner and pout after missing a chainsaw

  • Shuma
    Shuma Member Posts: 55

    Agreed.

    why does every killer main want every killer to be S-Tier, when S-Tier shouldn’t even exist. B-Tier is where most killers should be. Not D-Tier and not S-Tier.