My Proposal for Rework for Michael Myers

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pleasedontbetoxic117
pleasedontbetoxic117 Member Posts: 124
edited August 2023 in Feedback and Suggestions

Changes for base kit: 

1. Same stalking progression at all distances from Tier 1-4 of Evil Within. 

2. Have 4 tiers of Evil Within and can stalk multiple survivors at once. 

3. Survivors no longer have limited Stalk amount on them and will passively generate Stalk amount to Evil Within by +1% Stalk/5 seconds upwards to 60/45/30/15% per tier of Evil Within.

4. Tiers 2-4 can become activated at any time by the push of the Interaction button.

5. Stalking can charge and hold tiers above current tier plus store up to Tier 4 Evil Within.

6. Tier 1 Evil Within becomes base default again after a tiers 2-4 timer runs out.

7. New mechanics: Victimized (A Survivor will have their aura be revealed permanently while Stalking within 40 meters.), Disturbed (A Survivor will receive 25% faster and more smaller skill checks on all conspicuous actions, and 5% Hindered Movement speed for 4 seconds after completing a conspicuous action. Disturbed status is removed after being put into the dying state or until the timer runs out for Tier 3-4 Evil Within.), Scarred (A Survivor becomes Mori able by any means even in lockers and suffers from the Blindness status effect. Scarred status is removed after the timer has run out on Tier 4 Evil Within.), and Knitting Needle (4 Knitting Needles for Survivors to use around the map to be used to prevent from being Mori 'ed while Scarred.)

8. While Myers is in Tier 1 Evil Within, Survivors being stalked can hear Myers Breathing after 3 seconds or until they become Victimized.

Tier 1: Unlimited, Gains the Undetectable Status effect, 110% MS, no reduced lunge, may teleport to Shadows near survivors you are stalking. (Shadows are dark, foreboding corners that Michael can emerge from and can be enhanced through the density of the fog in the map. This reworks the Fog offerings to be useful or detrimental to Michael Myers. This Tier allows teleporting to the Shadows up to 12 meters away from the Stalked survivor facing them. Example: The Cenobite teleporting to the Lament Configuration.) Stalking a Survivor(s) for 15 seconds becomes Victimized(Exclusive to only Tier 1 Evil Within) and no movement penalty while stalking.

Tier 2: 90 seconds, 16 meter TR, 115% MS, Normal lunge, Stalking a Survivor(s) for 20 seconds become Disturbed, allowing you to teleport to Shadows(This Tier allows teleporting to the Shadows up to 16 meters away from the Stalked survivor facing them.), -10% movement speed while stalking, and +5% faster vault speed. Charges required to reach Tier 2 is 100%.

Tier 3: 60 seconds, 32 meter TR, 115% MS, Increased lunge attack by 15%, all Survivors become exposed, allowing you to teleport to Shadows(This Tier allows teleporting to the Shadows up to 24 meters away from the Stalked survivor facing them.) +10% faster vault speed, +10% faster breaking action speed, and -15% movement speed while stalking. Charges required to reach Tier 3 is 200%.

Tier 4: 45 seconds, 40 meter TR, 110% MS, Increased lunge attack by 15% all Survivors become exposed, +10% faster vault speed, +10% faster breaking action speed, +20% increase recovery from stuns/blinds, and all Survivors become Scarred. Charges required to reach Tier 4 is 400%.


Addons:

1. Tacky Earrings: Increases the movement speed of The Shape while stalking by +10%.

2. Memorial Flower: Increases stalk rate by +10%.

3. Boyfriend's Memo: Increases teleporting cooldown on Shadows by +10%.

4. Blonde Hair: Increases duration of Evil Within 3 by 5 seconds but earn -15% less stalk overall.

5. Reflective Fragment: Apply Hemorrhage until next full health state.

6. Jewellery: Increases the Movement speed of The Shape while Stalking by +5%.

7. Hair Brush: Increases duration of Evil Within 2 by 10 seconds but earn -5% less stalk overall.

8. Glass Fragment: Appy Mangled until next full health state.

9. Dead Rabbit: Reduces The Shape's Terror Radius by 4 meters in Evil Within 3 but increases the Terror Radius by 8 meters in Evil Within 4.

10. Mirror Shard: Survivors who do a rushed action while being stalked are exhausted for 45 seconds.

11. Judith's Journal: Increases the Stalk rate on the obsession by +30% but decreases Stalk rate on other survivors by -10%.

12. Jewellery Box: Increases the movement speed of The Shape while Stalking by 10%.

13. J. Myers' Memorial: Increases Stalk rate by +15%.

14. Hairbow: Increases the duration of Evil Within 3 by 20 seconds but earn -25% less stalk overall.

15. Vanity Mirror: The Shape loses the ability to gain Evil Within 4 but moves at 120% movement speed for the duration of Evil Within 3.

16. Tombstone Piece: Reveals survivor auras while teleporting into Shadows while increases teleporting cooldown on Shadows by +5%.

17. Scratch Mirror: The Shape's base movement speed is set to 4.4 m/s. The Shape is unable to progress past Evil Within 2 but increasing Evil Within 2 by 90 seconds. Grants 300% bonus bloodpoints for each hit in the Devious and Brutality category.

18. Lock of Hair: Increases the duration of all Evil Within tiers by +25% but earn -30% less stalk per survivor.

19.Judith Tombstone: Grants unlimited duration of Evil Within 4. Requires 800% more evil to reach Tier 4.

20. Tuff of Hair: While teleporting and exiting the Shadows, gain the Undetectable status effect for 30 seconds in all Evil Within tiers.

Post edited by pleasedontbetoxic117 on

Comments

  • HINGIRIK
    HINGIRIK Member Posts: 103
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    All evil within levels are active for an unlimited time. The amount of evil inside Survivors does not refill over time. When stalking someone from a distance of more than 16 meters, your silhouette darkens and becomes harder to see, and the black fog between you and the survivor becomes 3 times more (it does not prevent you from stalking). If you stalk someone for more than 3 seconds, your terror will not reach them. If you stalk for more than 10 seconds, the survivor will hear a special sound effect (Halloween ost).

    Evil within 1

    You can't lunge. Your speed is 4.2m/s. Vault, pallet breaking, gen kicking, lifting, dropping, successful attack recovery speed, unsuccessful attack recovery speed are reduced by 50%. Wiggle speed increased by 25%. The stun granted by perks increases by 15%. Pallet stun increases by 35%. Wiggle stun increases by 40%. +25% wiggle progression if you fall from a high place while carrying someone. If you fall from a high place, your base movement speed will be 3.85 for 1-3 seconds, depending on the height. Your rate of going blind increases by 75% and you recover from blindness 90% slower. If you equip Lightborn, you become blind at 25% of normal speed and recover from blindness at 65% faster than normal speed. You become undetectable.

    Evil within 2

    It becomes active when you reach 5 stalk points. Your speed becomes 4.4m/sec. Your terror radius becomes 16 meters.

    Evil within 3

    It becomes active when you reach 20 stalk points. Your speed becomes 4.6m/sec. Your terror radius becomes 32 meters. All survivors are exposed. Lunge time is increased by 15%. Your pallet breaking, vault, dropping, lifting, gen kicking speed increases by 20%. Wiggle progress is reduced by 35%. Pallet stun time is reduced by 25%.

    Evil within 4

    It becomes active when you reach 40.4 stalk points (everyone is fully stalked). Your speed becomes 4.8m/sec. Your terror radius becomes 64 meters. Lunge time is increased by 50%. Your vault, pallet breaking, gen kicking speed is increased by 35%. You cannot damage Survivors, instead a normal or lunge attack on one will allow you to kill them (even if they are animated). You cannot pick up survivors on the ground, if you try to pick them up instead you will kill them. If you find someone hiding in the closet, you kill them instead of taking them on your back. When you start killing someone, a little halloween theme plays and it ends a little after you kill them.

  • Chiky
    Chiky Member Posts: 636
    edited February 9
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    Delete his insta mori bs addons and all good