Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Probably going to get flamed for this but...

I actually love lights out!

It brings back a hide and seek aspect to the game that I feel the game has been missing for a long time. The closest thing I could get was playing as or against dredge. I don't think I've had this much fun in DBD in a long time. I can get why people don't like it, without the anti-camping and anti-tunneling measures (though I didn't notice they removed these, since I don't camp or tunnel). When you get a killer that isn't playing to win (like me) and is instead playing just for fun, lights out is the most fun way to play this game. The only thing that really sours my experience in this game mode is when a survivor kills themselves or dcs.

The cat and mouse games you play in this mode are so fun. And I like tracking the blood instead of relying purely on scratch marks.

Comments

  • tippy2k2
    tippy2k2 Member Posts: 5,216

    I've really enjoyed it as well and have been lucky enough to not deal with all the tunneling/camping that so many others seem to be.

    As a survivor, I love the aspect of never knowing if I'm safe or not (short of someone else being in a chase but even then, you never know when the survivor might accidentally bring the killer right to you). Some killers certainly could use some tweaking but overall I'm happy with it.

    I've only played the one game as a killer (Demodoggo!) and I had lots of fun with it. Not having scratch marks really puts my tracking talents as a killer to the test and frankly, it's just fun to sneak up on survivors.

    I'd love for them to keep the mode but alas, it sounds like that is not meant to be. Hopefully it can come back a time or two in the future as they start dinking around with more of these modifier gametypes.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    At this point they should just slap the modifiers in a cycler, because a lot of them sound fun.

  • GeneralV
    GeneralV Member Posts: 12,666

    Other than the fact that Freddy isn't available, Lights Out is perfect.

    It is good to have DBD feel like horror again.

  • CountOfTheFog
    CountOfTheFog Member Posts: 3,001

    The only thing I dislike is how long the matches go on. I understand why but there comes a moment around the 25 minute mark where you just want the next match

  • edgarpoop
    edgarpoop Member Posts: 8,721

    I won't flame anyone for liking it. Nothing wrong with that. It's definitely not something I'm interested in trying, but glad some people are enjoying it.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    Do the matches really go on that long. I feel like even just walking around and randomly bumping into people would eventually end before that.

  • HeroLives
    HeroLives Member Posts: 3,233

    Glad you’re enjoying it, I’ve had a mixed bag experience with it, but that’s nice to hear.

  • Shroompy
    Shroompy Member Posts: 7,787

    The gamemode is actually surprisingly fun, how ever I feel like a few changes could be made to make it better and more atmospheric.

    Imo the red particles need to go. They dont really fit with what they were going for.

    Killer breathing sounds should be increased for the Survivor point of view, and killers should have Stridor

    Sounds should be a lot more echo-ey and some of them map wide. There was a bug wayyy back where some sounds were map wide but it sounded far in the distance. I will always remember a game I had against a Huntress on Red Forest with heavy fog.. hearing her yell across the map each time she threw a hatchet, as well as hearing the gate buzz to indicate it was almost open.

    Most people at the time thought these changes were made to help solo q, but unfortunately it was patched the next update.

  • CountOfTheFog
    CountOfTheFog Member Posts: 3,001

    My trial playing as Trapper went almost 40 minutes. Ugh. I gave up and let them finish the last two generators. My Survivor matches are roughly 25 minutes, slightly shorter because I die 💀 but too long for me.

    It was so awkward going back to Normal Mode SoloQ today. I have to retrain my brain to remember that the Killer can see my scratch marks again 😆

  • Krazzik
    Krazzik Member Posts: 2,473

    I know I'm not playing it how you probably are intended to but it seems overwhelmingly killer-sided. Any killer can get grabs much easier, Ghostie can expose you much easier, Bubba can be right on top of you before you even know he's there.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    Do killers really get that many grabs? When I played, people let the killer get close, but not THAT close

  • Krazzik
    Krazzik Member Posts: 2,473

    With no red stain or heartbeat and the low distance you can see, I can't tell the killer is nearby till he's basically already on top of me :p

  • SMitchell8
    SMitchell8 Member Posts: 3,304

    I have really enjoyed it so far, but my teammates have been woeful. Since upgrading to PS5, the game thinks im a newbie it seems, then again, survivors I face seem to better than the ones I play with.

    As for the mode, I really like it, and kinda hope they make a darkness offering or just throw them into normal map rotation, so every once in a while, you'll get 1 of the featured maps in lights out form.

  • Princesse_nico
    Princesse_nico Member Posts: 155

    I love it too, more casual, more immersive for the survivor side, its less competition and more survival oriented. I really enjoy it. I think dbd community likes the competition and does not like to not survive a trial

  • Nebula
    Nebula Member Posts: 1,400

    I’ve definitely been enjoying it, but I can see it losing its luster for me due to how rough solo queue can be for it.

    Killer has definitely been more enjoyable for me though.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396
    edited February 2024

    I’m enjoying the game mode, I am glad you are too. :)

  • OrangeBear
    OrangeBear Member Posts: 3,512

    I don't enjoy the mode, even though i thought i really would. Survivor doesn't feel scary. Just very frustrating. Killer is fine but it's not as fun without add-ons and perks.

    I won't tell people they are wrong for enjoying it though and i think it was good that BHVR did it. And it's optional so it's not a problem if i don't like it.

  • Eelanos
    Eelanos Member Posts: 467

    The cat and mouse games you play in this mode are so fun. And I like tracking the blood instead of relying purely on scratch marks.

    Scratch marks are a mechanic that I kinda hate because they make bloodstains and pain groans redundant. It feels like there's 7 different ways for killers to track survivors that scream SURVIVOR IS HERE, PLEASE FOLLOW, THROUGH THIS WINDOW, ALONG THIS WALL, TRACKS STOP HERE, FOLLOW BLOOD TO HEALING TEAM MATE.

    The game mode just makes me hate them even more because the moment you hide the terror radius you realize survivors have nothing to go off of, yet killers even without the scratch marks have generator repair sounds, drop and pain sounds, bloodstains, killer instinct... like, the mode is pretty much normal mode for killers with a darkness filter on, but for survivors it's like playing blind and deaf.

    If at least survivors had that one perk that no one uses that triggers whenever they aim the camera towards the killer even through walls at least they'd have a fighting chance, but as it is I don't think the mode feels as the "hide & seek" I was expecting it to be because killers know at all times where survivors are but survivors are just headless chickens hoping to not get caught.

    I do like the game mode in concept, especially the atmosphere, but I feel it needs some adjustments to not feel like a survivor bullying simulator.

  • Nazzzak
    Nazzzak Member Posts: 7,353
    edited February 2024

    Yeah, I'm seeing so many comments on social media like 'oh this just exposes how bad survivors are without their crutches', and I'm there thinking, survivors are literally playing blind and deaf here. Killers don't have scratch marks but they have points of reference (gen auras) that help pinpoint where they and what tile theyve just entered, sound (gens, grunts, injured sounds), not to mention pools of blood to track in the absence of scratch marks. The access to info in this mode is completely uneven. Evidently that was the point though. I have zero issues with other people enjoying this of course. I'm happy for the devs that people do enjoy their efforts.