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What do you think if Killers have 7 perks?
Comments
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Yui left the lobby and replaced with Vittorio and his Potential Energy.
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Killer also left the lobby because they didn’t want to spend half the match searching lockers and bushes for a target.
Also, hell no to 7 perks. Unless it’s a temporary game mode……then maybe….
*edit: I’m so slow, I just got the joke , feel free to ignore me forever 😅
Post edited by Huge_Bush on1 -
You're missing Adam with Autodidact.
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Killers should def have 5 perks since survivors gets 16 technically, especially if they are a SWF or are given the ability to see perks in lobbies and can coordinate.
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Nothing you can do but pray at that point 😂
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Weaving Spiders is my new favorite killer perk.
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I think that would be a bad idea.
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Autodidact is actually really useful and can heal so insanely clutch.... all I need is one lousy more skill check to get out of the negatives and ... and .. and ... a dayum, another full heal without any skill checks. I guess I'll just equip Alan's skill perk.
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I had the same thought when I read the new survivors perks, "Take yourself to the basement self-care" and "Take yourself to the basement and no-mither yourself".
This will just make soloQ more frustrating (and buff SWF oddly enough). The player using it will get a ton of flack but it's really not their fault. They aren't buying new perks to NOT use them.
It's like developer designed frustration, lol.
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oh baby vittorios are the only reason i will dodge because of that perk lol. they will use it while tripling just to put progression right back to the gen anyway.
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How do you feel when you see a survivor run up to your gen, get on and start using PE while you’re working on the gen?
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oh nothing feels better, those are the moments i love dbd even more.
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I’m not saying it’s a great perk or that it isn’t annoying to see someone do it, but I have done it before (got on a gen with another survivor and used PE). And they got off and looked at me.
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I crie every time
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I’ve gotten value from it. I use it strategically. And I’m not sorry about it. 🤷🏽♀️ y’all hate a PE player until you need that PE play to break a three gen or compensate for someone having a bad chase.
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way too specific and your everyday match against a 3 genning killer will end up with survivors giving up anyway. you'll need a far gen people won't repair, and it's soloq people will rush to the main gen on dead dog so
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Don't forget about baby David with No Mither or Nea doing nothing but Urban Evading around the edges of a swamp map!
At least Sable's perk does something (if not much) for the team assuming she can pull it off (that's a big if).
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I get this is a joke thread, but all joking aside, there is no reason they can't experiment with different amounts of perks as an alternate game mode. Lights Out had no perks, they could easily make a version with more perks.
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Aww, your Sable next to your Mikaela☺️
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7 perk slots for both survivors and killers is what you guys been should've been doing this whole time for an update
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All jokes aside, i think they should make a 5th perk slot for both sides, and have that be like an "ultimate" perk that is super strong and are like, build defining, then they can change/tweak some perks we have now to being "ultimate" perks.
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Just might be better than uncoordinated flashys.
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Or Potential Energy being completely wasted.
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If we have to go down this route, it should be a variable number of perks on killers, depending on how good they are. Nurse gets 2 perks, Freddy gets 8.
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True it’s probably not gonna save the day often. And yeah, you might wonder why this person doubled up on a gen with you when they could be on another gen making progress. But when PE comes in handy, it comes in clutch. And I just think it’s better to do it on a gen with another survivor because otherwise you’re kind of just wasting time playing with a dead gen.
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sable just doing the vegeta pose. good stuff.
XD
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