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Is it possible to make 12 hooks on higher MMRs without using any genreg perks ?
yo,
i don't think so. At least not with a higher MMR. I've never been able to do that. Every match I played without using any gen regression perks were just over too quickly. I managed a maximum of 6 hooks. Then all the gens were activated.
Of course it depends on the map, the Killer and the Survivors, but if you play as a Killer against an experienced Team that knows what they are doing, you have no chance of a 4k with 12 hooks.
I only ask because, i love chase builds. But DBD has changed so much in the last few years and I feel like the game has picked up speed. Players just don't have time (ingame) anymore.
Or am I wrong about that?
Comments
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Really depends on the killer you are playing, and what perks you take instead of regression. Stronger, higher mobility killers like Billy can easily get away without using gen slowdown. Someone like Freddy, Wraith, etc etc probably won't be able to pull it off.
On weaker killers I can get usually win with just corrupt intervention and 3 other non-regression perks. Sometimes it doesn't help much but then other times it basically carries your entire early game
Endgame perks are also incredibly viable if you are going for 12 hooks. Since a lot of the time you will be scraping into endgame with maybe 1 person dead another on death hook, NWO + NOED / terminus can secure victory without technically being "gen regression"
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I really wanted to make a copypasta of this using Scratched Mirror but I refrained lol.
On topic, yes. Play and get good at info only Nurse or the other top tiers. You obviously won't win every game but you will be able to do it now and again.
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Absolutely.
It's harder, obviously, but basekit slowdown is definitely strong enough to get the job done if your skills are sharp enough to keep the pressure up. I'll say that if you don't get 12 hooks it's far more likely because of how you win, not because of how you lose - a lot of matches snowball, or have people sacrificed on first/second hook in the endgame, etc.
But if we're assuming "12 hooks" as a stand in for a good honest 4k, yes, absolutely.
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depends on how good you are it's that simple. knightnight did a 30 winstreak 12 hooks on perkless wraith so.
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I run an endgame Legion build Tatariu coined of BFFs/Iri Pin, alongside Spirit Fury/Enduring/No Way Out/No One Escapes Death at reasonably high MMR and win more than I lose, so I'd say it's definitely viable but can be killer dependant. A 'normal' Legion game where I'm not playing for endgame and I'd probably need the bread and butter of Pain Res/Surge, or mix and match to your preference to create enough pressure to secure a draw/win
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Whether this is possible depends on the skill level of the survivors.
This would be impossible if there were survivors with basic skills and the knowledge to choose when and where to go down. Aiming for 12 hooks against such people is scolded by the survivors as a play is troll.
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Depends on the survivors and the killer that you are playing.
Nurse on Wrecker's Yard? Yeah, completely doable.
Pig on Garden of Pain against a SWF with 4 BNPs, SBs and Adrenalines? Not happening.
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in a match with a competent lobby that tries? probably yes but will be really close if killer ever wins, had such matches so many times and it's generally a 2k. it would be 3 gens and i play all chill and stuff and all of a sudden it's 8 hooks at 1 gen so 1 bad chase means i lose. or 2k at best.
i mean, it's still a win for me. a kill at 3-4 gens can instantly turn into someone else suiciding or a farm attempt or a hide and seek, all of which suck to drag out and those matches give way fewer bps.
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Yes, that's exactly how I see it. Here's an example: you have a bad map. 4 generators are already activated and you decide to camp or tunnel your next target to apply pressure. This could work in theory and maybe in some games, but in principle most survivors think the killer has to reach 12 hooks. You notice this in the endgame chat at the latest. That's when people start complaining about the way the game is played.
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What I want to say is simply that in this day and age it is no longer possible to achieve a 12-hook kill with a higher MMR without Anti generator perks. There simply isn't enough time left for that. The generators are simply finished too quickly. You can't exert so much pressure at the same time.
ok maybe Nurse is an exception
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only if the survivors are not even trying
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No chance if the survivors are rushing gens.
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yep, thats true
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Might wanna give batteries included a look. Chasing a survivor who is likely already injured as a Legion that is 5% faster can make a huge difference. You'll get some value from it throughout the match, and then if things go to endgame, it's on CONSTANTLY.
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Of course it is possible. I'd recommend watching Bazazell on YouTube if you want examples. https://www.youtube.com/@bazazell
He runs a lot of different builds but often he runs ones without gen regression perks and does just fine.
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I think everyone is talking about whether a 12 hook is possible or not depends on the survivor's skill level.
I've looked at some of the links, but they only supplement everyone's opinions.
If all five players have the same skills and knowledge, the killer should not take advantage of the situation, even though luck may lead to that situation.
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Unlikely. Even on a good map with a good killer and good rng, that is close to impossible. You are simply outpaced.
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Really difficult and really rare ever since they tightened MMR.
Let's take a 2000 MMR person and a 2800 MMR person and extrapolate from chess. A 2000 MMR person will beat 99.6% of opponents more or less. A 2800 MMR person will beat 99.8% of opponents but will also beat the 2000 MMR person 98% of the time or so.
The 2000 MMR person is amazing but the 2800 MMR person will beat them handily. To beat survivors without gen regression you need to have either the tools to do it (of which arguably only Nurse does and I'm not sure about that) or be that much better than the survivors.
Considering in chess a 2800 is a grand master and DbD uses the same elo type system you'd probably have to be around 2500 MMR or so if the soft cap is 1900 or so. That's so rare that maybe 1 in 500 players or so are at that.
So, is it possible? Theoretically yes. I went about a year playing Artist before the soft cap was tightened with minimal gen regression but no tunneling or camping with about a 90% win rate because 1600 MMR (the previous soft cap) had such a large variance of skill levels. After MMR got tightened in November I was lucky to get 4 or 5 hooks a match, got stomped for a couple of weeks straight, took a break and came back to Chucky.
So, theoretically I'd say it was possible but , after the tightening of MMR, it's not realistically possible for all but a tiny few and only with the top tier Killers. It's not 100% impossible but it would be so rare now it might as well be impossible nearly all players.
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Probably not.
I don't see the point of handicapping yourself as well. There's no tangible reward for doing so. Even the killer UI doesnt tell you who you've hooked or haven't hooked so devs clearly aren't trying to encourage multiple hook games as well.
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First notion was that it’s not possible.
Realistically, it would be possible in an anomaly of a match; Everything would have to transpire absolutely perfectly (perfect precision, perfect timing, perfect places at the perfect instances, Survivors attempting and botching multiple Beamer saves, no toolboxes, pissing around w heals n totems, unusual or off meta perk usage, even 4 no mithers haha etc.) and while using a high mobility Killer.
I actually do believe there are players who have done this multiple times… it just seems unrealistic to happen often, and most likely entirely fabricated if they claim to do so effortlessly.
EDIT: If anyone has video evidence, it’s be interesting to watch how they did it
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Without at least one of the survs throwing for some reason, unlikely with everyone that skilled to live in the mythical high MMR area. But we're talking about only a couple of thousand players out of more than a million I think.
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I'll definitley give it a look when I pick up Chucky
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Of course it's possible. There's far too much variance and rng in this game to rule anything out. But it's typically more difficult and less likely.
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Possible? Eh if you're Nurse yeah. Probably even Blight if you're cracked.
Others? No.
In the vast majority of cases at least. The survivors can always have a bad game even in top MMR. But part of what makes them good is that happens very little.
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The UI only doesn't tell you if you aren't paying any attention whatsoever. It literally shows the health state of every survivor in order top to bottom, including hooks.
Even if you're against 4 Neas you can still know you've hooked the second nea twice because of the Ui information.
Just because you don't get hash marks doesn't mean you don't have access to this information at all. In every other game I've ever played this is called 'game sense'. It's literally a skill issue.
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Yes it is, al though theres no way to tell if youre high mmr. Games are meant to be difficult, regardless of skill level.
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Assuming MMR is actually working and it puts 4 skilled survivors against an equally skilled killer, and all players are actually trying hard, no, you can't 12 hook with zero slowdown perks.
I'd argue even with 4 slowdown perks you can't 12 hook either in that scenario.
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So in other words this is just another thinly veiled Us Vs Them thread.
If you're in 'high mmr' nobody complains about people playing efficiently outside of a comment or two in passing.
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