The Irony here

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Comments

  • HeroLives
    HeroLives Member Posts: 1,985

    I didn’t ask for stbfl to get nerfed. I generally don’t dabble into killer affairs unless you’re coming in my yard. Ask the devs for whatever you want, I personally am not going to stand in your way or object you. I’m not a dev though and can’t snap my fingers and make that happen for you. You start talking about survivor perks though, I’m present yes and have things to say especially when the word nerf is going around, in this survivor economy I can’t afford to not speak up.

  • OneAutumnLeaf
    OneAutumnLeaf Member Posts: 103

    it does have a cooldown its called needing to injure in order to proc it, which means needing to find someone first.... and since you dont see aura and distortion also hides scratch marks your left with hearing footsteps... gearhead would work but considering you need to find them first dosent really do much on most killers.

    and gear head is active for 30 seconds and shows there aura for 8 a proc, distortion hides your aura for 10 seconds PER token so you would need to get them to hit 3 good skill checks within 30 seconds to melt 1 token... most will hit 2 good and maybe 1 great within that time frame, thus losing maybe 1 stack. per activation of gear head.

    yes wanting a perk to be fair is silly.... your comparing blinds to information thats not even a fair comparison to begin with dude. feels like your just being petty for the sake of being petty.

    not "op"

    unless a killer has a full aura build distortion gives you pretty much perma aura immunity for the match "nOt oP" yeah sure pal whatever you wanna go with, you dont need blinds but killers 100% need information. its a 1 v 4 im sure you can survive without your blinds that already do pretty much nothing to smart players, look at the pickrates. lightborn has like what a 3-4% pickrate while distortion has a 9%, lightborn loses its value when your good at the game and know how to avoid blinds without it, distortion has value no matter the skill level....this is a wild comparison and just feels petty.

  • OneAutumnLeaf
    OneAutumnLeaf Member Posts: 103

    Im not saying you asked for it to get nerfed Im making a comparrison on how perks that have infinite stacks are op asf. distortion even when you have a full aura build hides your aura all game, it would be like going against a killer with STBFL who never loses stacks its just borderline unfair.

    and people in this forum keep saying its not op, I list exactly why its op and they just npc respond to me without trying to explain why its not op.

    there is NO reliable counter to distortion. you run a full aura build and by the time you burn all there stacks they regen 2 more bc of how its regen mechanic works. and start with 4 stacks....

    it dosent negate 1 aura read it negates it and gives you 10 seconds of aura immunity, it would be one thing if it negates a aura read but the fact it negates it and the next aura reads for the next 10 seconds is borderline not ok

    I could get a hook to activate bbq. and while bbq is active kick a gen for nowhere to hide value and that would only burn 1 stack of distortion bc of how it works.... it would negate bbq then give 10 seconds of aura immunity thus negating 2 aura perks for 1 stack. how is that NOT op? like actually genuenly asking how is any world would that be fair? and you get 4 stacks of that and you can regen it like wth?

  • HeroLives
    HeroLives Member Posts: 1,985
    edited February 29

    I listed a plethora of counters to distortion and you called me an old timer. Like dude there’s a lot of broken stuff in this game that blanks whole builds on survivors side bc the killer simply pushed play or equipped 1 thing. I can’t be held responsible to gather survivors like congress and be like hey it’s tough but use/do x y or z if you see it a lot. Like I just take my L, I don’t enjoy ripping fun out of peoples stuff so I don’t complain when it happens to me, bc the killer shouldn’t be nerfed bc i equipped a full loadout in one very specific area. Like to me that’s wild that killers willing go full aura knowing the risks of aura blockers. Especially when I see so many info perks on them and they’re playing high tier killers that can get quick downs and generate map pressure. So no I don’t complain about STBFL or anything like it. The devs can see perk trends and look at what’s going on. All I can do is state my case when it’s survivor related and hope they rule in my favor. I like good things, I want others to have good things. Surprisingly I enjoy fun. People abusing = nerf. Doesn’t matter if I like it or they like it there’s always going to be a group on either side that takes something good and makes it op through whatever method. A lot of these things are fine in moderation. 1 flashbang user is fine; 4 ganged up is op. 1 aura perk fine, stacking they’re going to look at that and nerf a problematic build style on either side. It is the way of the land.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,641

    Inb4 they say "I shouldnt have to bring Gearhead to counter Distortion!" Ugh

  • HeroLives
    HeroLives Member Posts: 1,985

    You and glint make me giggle. Glint was trying so hard to help them over come adversity.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,641

    And he's a much better person for it than I lol! Just tired of these silly threads with flawed reasoning. Its like their trying to cope with their recent match loss. They see they had a perk on and 'OMG THAT MUST BE WHY. NERF!"


    Ugh.

  • HeroLives
    HeroLives Member Posts: 1,985

    I’m saying, like just swap out a single perk and try something that might would help with your build.That was really nice of him to try.


    also I wouldn’t be opposed to them tweaking the proc system on distortion. Green just means it has tokens, red means do things to get them back. Don’t make it signal when it’s proccing, just green it’s up, red you’re spent with like an x through it or something until you regain tokens. I’m not using it to learn what they have. Some of these builds are just absolutely cracked due to variables. I don’t ask for nerfs though bc what someone is heavily abusing some desperate m1 or learning new killer needs so they don’t get absolutely rolled.

  • Sava18
    Sava18 Member Posts: 2,439

    I know gearhead works, but gearheads really not that good. I know perks and add-ons for exhaustion exist but I don't play huntress and I'm pretty sure none of those perks are very good either.

  • TheNameIsGilgamesh
    TheNameIsGilgamesh Unconfirmed, Member Posts: 22

    It's hilarious how 1 perk can counter an entire build. A killer have to deal with 4 brains and 16 perks here mind you.

  • LordGlint
    LordGlint Member Posts: 8,464

    Gearhead is probably the best perk for deleting distortion tokens. If you want to ignore the actual auras it gives you BEYOND that, that's your call I guess. You can run a 2nd aura read WITH it. If distortion is hindering your use of BBQ though, gearhead is actually a good alternative. You can look around while carrying someone to the hook to figure out where a target is and by that point, gearhead would've chewed through everyone's tokens.

    As for exhaustion, mindbreaker is a pretty decent one with super easy application. Exhaustion doesn't wear off while the survivor is running, so they have to find time mid chase to stop running for them to make use of their exhaustion perks. Toss this on a stealth killer and you don't have to worry about a survivor Sprint bursting away from a gen.

  • LordGlint
    LordGlint Member Posts: 8,464

    I can see the annoyance; I'm just not one to believe the perk can't be countered. It's annoying how if you bring something like I'm all ears, it's opening up to losing the survivor entirely due to 10 seconds of no scratch marks. I definitely think the perk could use tweaking to make it healthier for the game.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,641

    Out of curiosity, is Distortion the big complaint perk of the month, or is there something more OP currently? Couldn't think of anything so why not ask lol. FTP+BU accounted for.

  • HeroLives
    HeroLives Member Posts: 1,985

    Yeah it can be countered absolutely.

    i wouldn’t mind losing the part of the perk that covers your scratch marks. The perk is good aura with regen alone. I can see how scratch marks being covered also can be a little overkill.

  • HeroLives
    HeroLives Member Posts: 1,985

    Is seems like it is the big complaint of the month. It’s not a beginner perk, you really have to know what you’re doing with it, or will absolutely get your entire team killed, especially quickly if they can’t loop at all. All the people just standing around with it are probably new/newer survivors learning the game. This perk has some serious draw backs for your own team.


    i mean yeah there’s a lot of perks and combos in the list for survivors that I can see potentially becoming problematic if they were used in mass. Like survivor is weird bc one person using it is fine, nothing game changing. 4 ppl though with a plan can make a mass amount of perks problematic. I certainly wouldn’t name them online, bc again I like nice things, and people will absolutely abuse stuff. Just take a look at the list of survivor perks and if you think this would be a nice combo or it’s nice. Which is absolutely fine in moderation, but survivors are a team so multiply that by 4, now it’s an issue bc 4 man stacking.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Its fine if killers dont use aura perk.

    Thing is, if you and a last hook teammate at a Gen, and killer has aura reading to patrol your Gen, when both run away, you dont leave scratch mark, which may still lead your teammate to doom, even if you ready to take the chase.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,641

    Then the team mate should have brought it as well. I dont understand the rationale of crapping a perk because your team mates do/do not have it also. Nothing on you C3, I've seen it compared a lot. But I just don't understand the logic.

    If it happens that 4 survivors have the same perk, its different in solo'Q and SWF. In SWF, its pretty deliberate. If it happens in solo'Q, its like sheer coincidence. Regardless, I dont think BHVR nerfs based on how many are brought to a trial. But who knows. They nerf things literally because.

  • Rudjohns
    Rudjohns Member Posts: 2,086

    Use Gearhead or Eruption

    Those perks combined eat up all tokens

  • Rudjohns
    Rudjohns Member Posts: 2,086

    Windows of Opportunity

    Adrenaline

    Resilience

    Deja Vu

    Hope

    Background Player

    Champion of Light

    In other words, every above average survivor perk

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    This is a case of someone playing old meta. Nowhere to Hide, LP, BBQ and whatever other aura reading perk you play is last year meta.


    The meta now is to play other locating perks like Spies from the Shadows, Ultimate Weapon, Whispers, Infectious Fright. Or other perks that reveal the aura of objects(ex. gens) survivors interact with (Discordance etc.) Or other screaming perks.

  • BritneyMitch
    BritneyMitch Member Posts: 171

    I mean 9% is still less than a third of the pick rate for pop and pain res. Nerf those and I will happily take a distortion nerf in return LOL. I know thats not realistic, but it is still on the fringe, and definitely not a meta perk.