We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Deactive map offerings

franzramsay
franzramsay Unconfirmed, Member Posts: 1

Premades are so broken in DBD. And they are ready to put their big maps to annoy the killer. And they´re not enough Sacrificial Wards in bloodweb to counter them.

Comments

  • JustElf
    JustElf Member Posts: 41

    I think that killer's offering should be prioritized since survivors can use 4 and killer only one

  • Decutor
    Decutor Member Posts: 161

    If they are not going to change or remove map offerings, at least reduce the rarity of the Sacrifical Ward so we can use it more often.

  • JPLongstreet
    JPLongstreet Member Posts: 5,988

    Increase the rarity to max, but give them multiple uses, like 3-4 before they completely burn away.

    Or balance out the maps, so picking one is simple preference and not for massive advantage. That might work too. 🤪

  • Decutor
    Decutor Member Posts: 161

    Has BHVR ever acknowledged this request?

    If not, kinda disappointing. At least tell us "its not something we plan to do" or "we are considering it".

    Map offerings are so frustrating. I find myself closing the app frequently to avoid matches were opponents pre-emptively planned a miserable experience for me.

  • solsol
    solsol Member Posts: 73
    edited March 1

    Think it's been suggested many times by now, but just posting it again.

    In my opinion the solution would be to invert map offerings, rather than being guaranteed to go to x map it should prevent you from going to x map.

    Being able to rule out a few maps is much less powerful than the current state, it would also mean no refunds since map offerings would just get a functionality change rather than being removed all together.

    I would also suggest with inverting map offerings to give sacrificial ward a new functionality, rather than making it prevent any map offerings, make it prevent any map alterations. So bringing a sacri ward disables any map affecting offerings (like specific basement spawn, hatch spawn location, less/more hook distance, extra chests etc.)