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Distortion Isn’t OP, But It Has Issues

Iron_Cutlass
Iron_Cutlass Member Posts: 3,866
edited February 2024 in Feedback and Suggestions

Perks. DBD is full of them, go figure. And obviously some perks are better than others, which results in a meta forming… and I’m stuck here question how Distortion of all perks managed to become “meta”.

Realistically, Distortion counters Aura Reading, which while some people pin as “Aura Reading being too prevalent”, Aura Reading is not necessarily the most meta thing to run considering how Slowdown has been the forefront of Killer meta for years.

So why is Distortion used so much? Aura Reading lets Killers get into chases and apply pressure much easier, Survivors who are not as good at chase (or prefer to have more control over when and where they get chased) will run Distortion.

Tbh, Distortion isn’t even that strong of a perk, all things considered… but it does have it’s own set of issues.

Distortion suffers the same issues as Left Behind and Sole Survivor; it enables Survivors to play really passive and let their team die.

I find that in most of my matches Distortion acts as a Killer perk as my teammates who got queued into my match (since matchmaking prioritizes time over quality) will just hide, not contribute to the team, and let the team die (probably escape through hatch as well).

Words cannot express how annoying and frustrating it is to deal with.

I know people will say “but I run Distortion and I don’t do this” which, good on you, thanks for that, but not everyone is like that, and it does not change the fact that this play style is really enabled by this perk (and other perks).

My proposition is reworking all three perks to help enforce a support role, maybe their effects can be gained by taking Protection Hits and Safe Unhooks while getting a better effect to reward the efforts of doing so (e.g. longer immunity to Aura Reading and more tokens perk Safe Unhook or Protection Hit); ideally not affecting people who help the team but providing no value to players who want to throw anyone under the bus.

Comments

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866
    edited February 2024

    Off The Record blocks Aura Reading… I don’t know how people constantly forget that?

    Also I think “X is an issue,” “nerf Y first” gets us nowhere, especially when core issues with the game take years for BHVR to address, just look at how long it took the anti-camp mechanic to actually be added (also not bashing BHVR either, game development takes time, it’s not as cut and dry as people make it out to be).

    Multiple things can be an issue. Multiple things can be addressed (rather it be together or separate).

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866

    I don’t think it’s a massive issue, but I still feel as if it is worth talking about since it is an issue with the game nonetheless.

    Obviously other things SHOULD take priority, but core mechanic changes with the game are harder for BHVR to make since it’s really easy to polarize the community and/or make things too favored in a particular side (e.g. the effects from adding 10 charges to Generators).

    TLDR; although I would prefer other aspect to be changed first, Distortion (and other perks like it) would be easier and less polarizing for the community to change.

  • Hermit
    Hermit Member Posts: 396

    Distortion is a perk that gets your teammates killed, especially in solo queue.

  • GolbezGarlandGabrant
    GolbezGarlandGabrant Member Posts: 979
    edited February 2024

    Survivors are going to play selfishly no matter what. It's not a Distortion problem. I've used both Empathic and Better Together and sometimes I feel like people use the information to sandbag.

    To add, I don't think it's fair to assume intent and say it needs balancing because of that assumption. Bad gameplay or game sense shouldn't be a reason to nerf a perk.

  • I played too many solo Q to realize a dead game when I see it and start planning ahead. When there is 4-5 gens still up and everyone is at their 2nd hook or dead... yea I am playing to survive not for the teams benefit anymore.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866

    My issue isnt even from the Killer end of things.

    If I play Killer and want to run Aura Reading, I just use Gearhead since Gearhead eats through Distortion tokens. Again, the perk isnt even that strong since it is 100% counterable as Killer.

    My issue stems from how it affects my matches as Survivor, they are often not chased, never contribute in altruistic actions, and hide a huge portion of the match.

    Yes players will play like that, it's bound to happen.

    But you also have to consider the fact that these perks help enable this playstyle and make it worse to deal with as Survivor. Distortion specifically has the same issue that the other "sandbag" perks suffer from, they work from your being thrown under the bus and/or have a passive effect that hardly has to be earned.

    To put it bluntly, I dont want Distortion's gimmick of preventing Aura Reading to be nerfed, perks like Off The Record and B: Shadow Step do the same thing and that aspect I have no problem with. I just want Distortion to reward a more active role in the team instead of rewarding a passive role.

  • Once again survivors playing passive slow gen is a legit strat especially if the game is in shambles due to early Kills and no real chance to complete all gens. Also Distort has to be recharged via terror radius.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    - Distortion is used by by good, helpful teammates because Nurse is ultra strong when using intel perks. A lot of good players use Distortion and Calm Spirit with two 2nd chance perks like DS and Off The Record. This counters Aura builds and Ultimate Weapon. Huntress, Wesker, Cenobite, Oni and Blight are also up there with Aura and UW common usage. So you can see why people do use Distortion as a pseudo-meta perk.

    -- Sadly it's also used by selfish players who are happy to be the only Survivor that wins the match while the others lose and the Killer gets a 3k. I wouldn't give that any reason at all for it to be nerfed though. It was barely used before it got buffed because 3 tokens and never getting them back was useless essentially.

    The way it works now is really good. Considering, just because the aura isn't revealed, doesn't mean the Killer can't use game sense to predict or guess where a Survivor could be based on the context of the match. Changing it to be gained from actions like protecting or unhooking will make strong players even stronger, imagine using 2 of your 4 perks as killer and suddenly just because someone gets an unhook you cannot see any of those two because of off the record and a new longer lasting aura immunity from the rescuers Distortion. Or the scenario where a selfish player farms the rescue with zero intention of helping take agro from the unhooked Survivor and is now safe from detection while the other gets tunneled.

    It's fine the way it is.

  • TieBreaker
    TieBreaker Member Posts: 1,310

    I honestly almost never see the perk. For me it's like one in every fifteen to twenty matches, and when I do see it the survivor is just playing normally. There are trashbag teammates that don't contribute to the match and just let everyone die, but it's so rare I don't feel the devs really need to address it. It's not like there isn't a plethora of other ways survivors can screw over their teammates.

    If the devs decide to change it then fine. But it shouldn't be done in a way that makes aura builds stronger. There needs to be a counter to something like a full aura reading Nurse. Tying token regeneration to gen progress or healing wouldn't be a terrible idea. It might even make token regeneration faster, whilst ensuring that the survivor is doing something constructive.

  • anarchy753
    anarchy753 Member Posts: 4,212

    Distortion became meta because:

    1. You can recharge it.
    2. There's simply too many aura reading perks to play around.

    Back in the day the rules were "get in a locker when someone gets hooked" and "don't heal in the terror radius." Now, every time a player scratches themselves there's a perk to reveal their aura. Distortion gives me the peace of mind that I'm not CONSTANTLY being revealed to the killer, and it's a good perk because of that.

    Just the other day I had a game where we stomped a Nurse because she was relying on perks like Nowhere to Hide, and the 4 solos in the game all had Distortion. She had ABYSMAL game knowledge to find us, and when her perks to see us at all times were turned off, she couldn't find anyone.

  • JPLongstreet
    JPLongstreet Member Posts: 6,995

    Whenever I'm in a group on comms I'll run Distortion and kinda be the scout of the team. I'll warn my team about Leathal Persurer so they can defend themselves better at the start of the trial. I'll tick off the killer's aura build as I learn it and relay their perks to the team, calling out Nurses or BBQ or whatever is in play.

    Since I'm not fantastic in chase it does help me evade some, especially against one of Blight's old add-ons and the all seeing Wraith build for instance. But Distortion better suits my scout role. That's how I use this perk.

  • Ohyakno
    Ohyakno Member Posts: 1,498
    edited February 2024

    If it didn't gain tokens perks in chase it'd be fine

  • Xernoton
    Xernoton Member Posts: 5,965

    This isn't true. Distortion actually makes tunneling worse. You may not be targeted but someone else will. And when the killer can't find 1-2 survivors anyway because they have Distortion, then why not simply tunnel one of the others? This grants them the time to keep looking for the 2 with Distortion and since they mostly won't show themselves, it happens even when the killer doesn't deliberately tunnel.

    If I can only find 2 survivors, then you bet someone will die at 5 hooks max.

  • Xernoton
    Xernoton Member Posts: 5,965
    edited February 2024

    HOw can it be the survivors fault the killer made a DECISION to tunnel?

    How can it be the killer's fault the survivors made the decision to gen rush? This goes both ways. We are not talking about a 1v1 here but a 1v4. Any mistakes you make, will be exploited by your oppenent. And if you want to take yourself out of the equation, then that means, that the killer has 1 less target to focus on.

    Distortion screws your team. I can see how for the person running it, that may not be an issue (although I disagree with that attitude) but let's not pretend that isn't the case. The payoff you get is literally that someone else will have to take the chase for you. The killer will not run around the map, ignoring the others, until they find the Distortion gamer and they have no obligation to do so.

  • Xernoton
    Xernoton Member Posts: 5,965

    You say you stopped reading at genrush. No wonder you don't get the point I actually made. Because the point was not about gen rushing but about bad decisions and mistakes being exploited by your opponent in a PvP game.

    It's fine though. You have no interest in this discussion, so I'll leave it at that.

  • Hermit
    Hermit Member Posts: 396

    Xernoton was talking about one dead at 5 hooks, how is that actually tunneling? Of course for those 2 survivors without distortion it will feel like it, but the killer is really not to blame here. What is the killer supposed to do? Ignore those 2 players, not use the aura perks they equipped? Go search for a survivor who might be hiding in a bush at the edge of the map?

    Ever heard about mental gymnastics?

  • Hermit
    Hermit Member Posts: 396

    Uhm no, there was no mentioning of genrush so far, that comes later in this thread. We are still talking about how survivors without distortion are getting "tunneled" and it's the killers fault.

  • Hermit
    Hermit Member Posts: 396

    I can live with that, yes. But I never connected tunneling to genrush, but that's propably because the thread went on for too long.

    Also, definately no us vs. them here, no worries. I've been playing this game since nurse release on both sides, although the usual BM made me switch to survivor a lot more ;)

  • PogbertChamperson
    PogbertChamperson Member Posts: 155

    Somehow when I'm running the killer I always seem to stumble on my teammates who are running distortion+calm spirit.

    Unrelated, I think bond is a really cool perk when playing solo :D

    (seriously though immersed teammates who refuse to advance the objectives deserve wet socks).