The Unknown feels so unrewarding

SayNoToHaddonfield
SayNoToHaddonfield Unconfirmed, Member Posts: 27

I will start from the good side of this killer's power TP. It is awesome smooth fast and fun to use especially in the middle of the chase but projectile is something different.

I have no idea is it because of map hitboxes or what but this bulet like to bounce in the opposite direction then I was aiming. It also like to explode in the middle of the air for no reason. Only this facts make playing this killer frustrating but there is more.

The other thing is weakened status and how easyly it can be removed. To injure someone with his powere there is no space for any even smallest mistake. When power is no longer on cooldown after succesful first hit it has to be used immediately to give you any chance for possible reward. You missed you need to hit twice again because wekened is gone for sure and because of first two things it's extreamly easy to miss multiple times.

Next is hiting player with this projectile directly. There is not even weakened status for it just -6% of movement speed for few seconds. Sounds not that bad untill you realise killer's slowdown after shooting is mutch more punishing.

Right now after 3 days of playing it I can say I will not play it in this state. I can see why new players can strugle while playing at it but anything above new player destroys this killer compleatly "if not 3 gening from the start with TP's". Using map offerings for this one is recomended it highly depends on them.

I can see the potential of this killer to make some fun plays and get some nasty hits but not right now maybye one day.

Comments

  • th3syst3m
    th3syst3m Member Posts: 394

    Yeah killers with counterplay not that great....