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Please Buff Brutal Strength (just an itty bit)
The difference Brutal makes RN is hardly perceptible to the human eye. If it was even 30%-35% it could definitely be an M1 killer staple. You can say "pair it with Fire Up" but then you're using 2 perk slots to make 1 usable perk. It should just be good enough on its own.
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It makes difference on some killers. It's great on Wesker and Clown, but i wish they buff it a little too, so it will be universal good perk on 70-80% of killer roaster.
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Nope, this perk is actually good for zooning and we do not need to buff this perk, brutal is fine
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Brutal Strength does not need a buff. Even the slight boost from that perk can provide a significant advantage under the right hands.
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I must not be human then, 'cause I always notice when a killer's got brutal by how fast they break pallets :p
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For those curious...
Basekit break: 2.34 seconds
Brutal break: 1.872 seconds (0.468 difference)
Brutal + Fire Up: 1.4976 seconds
If Brutal was 35%: 1.521
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1.4976 is smaller number then 1.521. The math for pallet breaking is different. i remember having to look at some formula long time ago in regards to it. Unfortunately, i lost the precise formula for it.
What I remember is that pallet break is additive bonus that is multiplicative. It works like survivor healing bonuses where biggest instance makes most impact but stacking pallet break has diminishing returns.
Brutal strength should be 1.95 ->0.4 difference
5 stack of fire up+brutal strength should be 1.625 -> 0.325 difference
Personally I think fire-up could use a buff. Maybe rework to work like Coup the grace where you gain 2 tokens, each token increases pallet break by 80%.
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I also think it should be buffed by 5% or so. It's hard to justify running over a game stall or info perk or even a better chase perk like bamboozle.
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Agree with @Ohyakno, a 5% increase would be all the perk really needs. Plus 25% is a nicer number to look at.
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I would take anything tbh
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This is one of those feel good perks that people think is making more of a difference than it is. Not saying it’s bad, I just wouldn’t call it good. Make it 35% and make it increase the base gen kick regression a bit. Current version just isn’t worth a perk slot imo compared what other options are available.
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You're the charge formula.
2.34/1.2 for 1.95
That is not the case when it comes to break speeds. Break speed, similar to stun speeds, are as simple as they look: 50% reduction on a 2 sec stun is 1 second, and a 20% buff to 2.34 break time is 1.872
What you are correct about is how break buffs are multiplicative. For example, Fire Up (5 stacks) + Brutal would be: 2.34x0.8x0.8
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that is because enduring was buffed to be multiplicative.
These two perk statement are NOT equivalent.
Enduring #1 boosts your recovery speed towards stuns. In other words, stun duration / 1+recovery rate. For example if you took decisive strike at 4 seconds, 4/1.75 = 2.21 second decisive strike stun.
Enduring #2 only works on pallets. 2*1/2 = 1 second.
The ingame description of the perk is following. The description does not state that pallet durability is reduced by 10/15/20%. It states that your action speed is 20% faster.
positive values are additive in dbd. negative values are multiplicative.
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Gonna have to disagree with you, if you're struggling to notice a difference try and pair it with fire up
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Welp, the only way to settle this is to see it in action with a stopwatch.
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I've thought that 25% would be a nice buff. Not that it really needs it. The perk has a high usage rate, although that's inflated a bit because it's a free perk. But it's still very much viable in its current form.
30% would be a significant difference, possibly a bit too strong, and anything above that is just too much. Remember that it speeds up all your gen kicks too, not just pallets and walls.
Now personally I'd like a Brutality BP bonus on the perk, but that's not gonna happen lmao.
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