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Can anyone help me with this crash error im experiencing?

Nexcrowe
Nexcrowe Member Posts: 1

I cant play the game anymore since the latest bugfix update yesterday. I tried every fix out there and still nothing.

Fatal error: [File:Unknown] [Line: 258] Direct3DDevice->CreateUnorderedAccessView(Texture->GetResource(),&UAVDesc,(ID3D11UnorderedAccessView**)UnorderedAccessView.GetInitReference()) failed at C:/J2/lPCs/UnrealEngine/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp:116 with error E_INVALIDARG


DeadByDaylight_Win64_Shipping {0x0000000000000000} + 114498690 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 114411262 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 114411926 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128465022 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128462511 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128234318 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128210616 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128174378 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128238717 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128262612 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 115641113 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 119219887 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 119182999 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 108167691 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128504626 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 128505907 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 109587463 bytes

DeadByDaylight_Win64_Shipping {0x0000000000000000} + 109561057 bytes

kernel32 {0x0000000000000000} + 95044 bytes

ntdll {0x0000000000000000} + 337585 bytes

Answers