Video highlighting just about everything wrong with "Anti-Camp" and the general state of Survivor
(Sorry if Youtube posts are not allowed, the file was too big to upload directly).
Clearly the "Anti-Camp" system working as intended here for the hard working Blight player! Killer has to be in it's most braindead, easy, kick back and relax mode atm when the basic anti-camp feature doesn't even work properly as highlighted in this video. How this is even allowed is beyond me. Taking an indefinite break from the game after this one. To top it off we had 3x BPS and a Terrormisu on, and I got a grand total of 80k bloodpoints. Didn't think it was possible to have this little fun in a video game.
Comments
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That's because it's anti-FACEcamp, not anti-camp.
In the video there were a few times your survivor allies could have unhooked and didn't. Sure Blight didn't go far, but he also probably knew everyone was in that area and didn't have a reason to go anywhere else for very long. It's an unfortunate position to be in, but could have been an easy save when he was chasing the Zarina at 0:22. The Sable had plenty of time to get that unhook but didn't and ended up staying in the area when Blight returned.
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Working as intended. You're not being camped. Devs have stated that proxy camping was always an intended part of the game, and the anti-camping mechanic is doing exactly what it's supposed to.
It Was never designed as a guaranteed free escape for survivors UNLESS they were actively being camped by a killer, as in standing within a certain radius of the hook. That's why the timer pauses when another survivor is near.
Killers should have the ability to proxy camp, and even the devs agree. The mechanics around actually camping hooks have already been addressed and as shown in the video, are in fact working properly.
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"You're not being camped"
Must have missed the part of the video where Rebecca is slugged below the hook and he's staring directly at me? Or am I just delusional?
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Brother he's stood in front of the hook with Rebecca slugged below it, it's time to stop coping, the Anti Camp system is a failure. The killer plays in close proxy to the hook for 90% of my time on it and the bar is at 80% MAX when I eventually die. The killer player knew what he was doing and will continue to do it because there's no incentive NOT to do it.
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Well, that's a terrible match. they had many chances to rescue you, but they ruined them all. Unless they understand what the mistake was, this situation will repeat itself over and over again. Although someone else already mentioned that it was a mistake.
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Yeah they understood the mistake, doesn't change the fact however that the killer player is allowed to play like he did, slugging Rebecca and bringing her closer to the hook so my bar doesn't go up. But as you can see two very enlightened killer players above your comment appear to have me figured out, I wasn't being camped at all. Silly me.
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How is this camping?
He can clearly see your teammates pingponging back and forth trying to get to the hook from different directions. Y'all are the reason he's still at the hook. There's no accountability being taken in this example.
Is he supposed to look at both y'all trying to go for the save and just decide to play badly by chasing one and let the other save and reset or something?
If he hadn't seen y'all there and was just staying around the hook for no reason that's one thing, but that's not what's going on here. This was the team making bad plays and deciding to blame the killer instead.
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He literally slugs Rebecca, then picks her up and drops her in front of the hook to stop my metre from going up, and face camps. If you can't see that clear as day from the video, I have nothing else to say to you
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He -literally- face camps after downing Rebecca, then picking her up and dropping her in front of the hook, standing directly in front of me. If you can't see that as clear as day from the video, then I have absolutely nothing else to say to you
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That was a misplay getting downed at the hook, a game throwing one. Then y'all let him see you running up to the hook as he was about to carry her away. Another mistake. That was him capitalizing on it. The smart play.
He could see your other two teammates healing each other. 2 teammates healing and 2 right in front of him, with zero people on gens. Why would he go anywhere else if no ones on gens?
I understand that situation feels bad, but that's where ownership should be taken of the mistake to improve for next time. Excuses don't help us get better, especially when it's targeted at someone else.
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Before that happens, I should have aimed for the moment Bright carried the survivor and removed the hook. Otherwise, there would be no point in clinging to him at close range. What did you do that for? Is it just to get hit?
This is simply the result of making mistakes upon mistakes. They are losing the game with the killer, not the camp.
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Aside from the last few seconds, he wasn’t really camping.
Your teammates had so many opportunities to save you but they all decided to instead one at a time run to the hook when he hasn’t had time to leave yet. He left the area multiple times and then returned because he saw someone heading to you.
Rebecca made an MASSIVE misplay and he saw an opportunity to capitalise off it. Unfortunate for you, but it was the best play and even if be hadn’t been in the area earlier you still wouldn’t have gotten to unhook yourself because he wasn’t face camping that long.And even if he wasn’t face camping at the end you still would have died unfortunately because your team wouldn’t have made it in time
This is a case of bad teammates not a the anti-face camp not working.
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