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Games shouldn't feel so hopeless if someone dies

sinkra
sinkra Member Posts: 545
edited April 2024 in Feedback and Suggestions

I think a big problem with this game's balance is how easy it is for killer to guarantee a 4k if they tunnel someone out at 5 gens. If someone dies at 5 gens it's pretty much over. If 2 people die at 3+ gens it's also over. This doesn't make the game fun for the survivors or the killer either because it's just boring. Another negative effect is that the remaining survivors know there's almost no chance in trying with the odds so stacked against them, so the best strategy for escaping is trying to hide and be the last one through hatch.

How to solve? I think there should be a BNP for each dead survivor. For example a 10 second BNP on every remaining gen, so if two survivors are dead the remaining gens take just 70 seconds. This would give the remaining survivors a chance and not be a guaranteed win for the killer just because they tunneled someone out early.

Post edited by Rizzo on

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