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Perks Need Balance Changes More Often

Star99er
Star99er Member Posts: 1,461

Despite there being well over a 100 perks in the game, it feels like we rarely see perk balance changes. Every mid chapter or new chapter it seems like only 2-3 perks get tweaked despite only a handful of them actually being good. We still have perks like This Is Not Happening, Premonition, Bloodhound, Predator, etc which haven’t been touched in many years or not even at all. It would make the game feel more fresh and less repetitive if perks were balanced more often and more than just 2 or 3 of them every couple months.

Post edited by Star99er on

Comments

  • ArcT
    ArcT Member, Alpha Surveyor Posts: 94

    Since late July of last year, BHVR has only touched 5 survivor perks in any way. Five.

    October 10th - Background Player buffed.

    November 28th - Made For This nuked.

    January 30th - Quick Gambit was reworked. (lol)

    April 23rd - Decisive Strike buffed and Adrenaline nerfed

    There are killer add-ons that have gotten more attention and tweaks in the last two hundred and eighty four days than the entire suite of survivor perks, buffs OR nerfs.

  • UndeddJester
    UndeddJester Member Posts: 3,379
    edited May 2

    Would be nice if there was like a pool of say 20 perks (10 a side) that see very low usage and a thread thrown up to discuss potential changes on them. Or even if no discussion of changes are there, just a community poll of "we think these perks might be a little poo and are considering updating them, which perks would you like to see tackled first?" would be cool.

  • BlightedTrapper
    BlightedTrapper Member Posts: 355

    This is my #1 criticism with the game right now. There are too many perks that could be decent, but are held back in some way.

  • SoGo
    SoGo Member Posts: 1,340

    My few perk buff concepts:

    This is Not Happening

    After wiggling out of the killer's grasp, their power is disabled for 5/7/10 seconds, losing all stacks if it does have any.

    Slippery Meat

    • Increases the anti-face-camp field by 2/4/6 meters

    • You can unhook yourself 15% sooner.

    Predator

    • Scratch marks are brighter and stay on longer (+ keeping the original function)

  • Onako
    Onako Member Posts: 66

    Highly agree, there are so many perks on both sides that are (borderline) useless or so extremely nieche that they only work in certain situiations. The meta is so stale with every role having a pool of maybe ~ 10 useful perks. Also like ArcT said:

    Since late July of last year, BHVR has only touched 5 survivor perks in any way. Five.

    …and literally no good perks have been added since.

  • Ohyakno
    Ohyakno Member Posts: 1,206

    I'm pretty sure BHVR has decision gridlock when they're gonna change stuff it makes them move at a glacial place. Like they have so so many employees every decision gets filtered through like five layers of management.