Weird Performance Issues- Jerky Survivor Movement
I haven't played too much since the recent update, but every time I do, I have been seeing really jerky survivor movement both when I'm playing as survivor and as killer. It's not rubberbanding, but it's more like survivors are at a low frame rate, even though the game's frame rate is fine and nothing is lagging. It's especially noticeable when you see their auras. It looks like they are sprites in an SNES game when they run. It was never like this before this update. I've tried adjusting all of my settings, and optimizing my graphics and everything. But nothing has fixed it. The game seems to be running fine otherwise. Anyone else know what I'm talking about or have fix for it?
Comments
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It's not just you. I saw this day 1 since the update dropped. At close distance both killers and survivors animation is OK. But at certain distance they felt like 2D sprites sliding through the map, more horrible with auras - or funny. It's like after a certain distance the LOD render them low-res or cap the animation to… well, maybe it's even below 30 fps. I hope they fix this.
I say again it's effects everyone! Both sides, you can check it when you on the hook and both party running around. I think it's only visual and doesn't effect the gameplay nor the characters movement or anything else. My bet is some sort of Unreal5 issue which created this weird anomaly.
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Actions are extremely clunky like throwing a pallet has been affected it almost forces you to the middle of the pallet when you throw it instead of the outside, the other day and I got stuck inside the pallet after throwing it so mid chase after stunning the killer I can't move it was a free down for using a mechanic intended to help me
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Good to know I'm not the only one. It's really weird to see.
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