Invocation Is Now a Must Run!
Comments
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At least if we just look at the raw time invested vs time saved it's either closer to being even (if we only take the 5 gens that actually need to be done into account) or actually beneficial (if we consider all 7 gens that spawn on the map). But it still makes you perma broken, and it's also a perk that'd basically self-correct itself if it in some way started being picked a lot.. killers would just check basement lol.
But hey if there's ever an "use No Mither and do x" challenge I might actually be tempted to take it for a spin now 😄
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is it buff enough to stop the bully for using the dam perk?
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No thats like saying No miter is good sure its faster and killers never check basement for it but they'll know your permanently broken and tunnel you out for a 3v1 you would have to run DS OTR and an exhaustion perk to stay alive
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That honestly feels like it might be DBD things because it seems logically, it should work that way but does it actually work that way?
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BeIng broken forever is not that bad if you just be the stealth guy of your team, good perk honestly
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I'm honestly still recovering from all my previous attempts trying to use the perk, I can't even imagine trying it again.
That said, 50 secs of unregressable progress isn't bad, and it applying to all gens is something that shouldn't be underestimated imo. There'll be someone out there who finds success running it with No Mither, mark my words.
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So how exactly do you plan to use Dead Hard with Sprint Burst?
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This post feels like killer bait to get survivors to use bad perks. Broken for the whole match is a massive downside.
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It is a downside against SOME killers, like broken for the entire match against m1 killers is meh since you can just loop them till dbd 2 is released. For example broken against plague or legion is literally a non issue, against instadown killers is amazing if you are a dh user, but it is a huge detriment against good killer, the likes of oni, blight and nurse will punish you very hard for it.
However I think people are seeing it wrong, as if you do it at the start of the match, if I were to use it I would use it when few gens remain, that way the killers slowdown becomes more useless in the later match rather than stronger which is what happens when the match is advancing.
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People on these forums seem to assume all too often that the average player is amazingly skilled at the game. The vast majority of players aren't capable of looping an M1 killer indefinitely, especially with one health state. Being broken is indisputably a huge handicap for the majority of the player base regardless of who the killer is. Make no mistake about it. The invocation perk is still terrible.
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Late game is when resources are lower, so chases tend to be alot shorter, and your time becomes the most valuable. If there's only a few gens left it'd be better to sit on a gen for 60s than in the basement imo. Especially if you're down to 3 team mates, which you usually are by late game.
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Territorial Imperative is going to be meta after the next update.
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Last few Gens? How many of few? 2 Gens left?
You mean spend x amount of time running to basement. 60sec to pray.
To get 20sec of Gens?
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no mither meta
invocation meta
territorial imperitave meta
meta shake up lets gooooo!
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Waste 60 seconds AND get No Mither just to make the gens return to their usual 80 seconds? It's like just equipping No Mither and standing AFK for a minute back in the day when gens were 80s, I don't remember this being meta back then.
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Im really bad as survivor so Im waiting for the answer, too. I want to know how one can run both Sprint burst and Dead hard.
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If this actually becomes meta one day.....
The devs are capable of turning Invocations into an OP perk, it's the fear of it backfiring like boons did that is keeping them from giving it large buffs.
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yes fellow survivors the 15% is so good. Ignore the broken. Just ignore you are in essence perma exposed. 15% wow.
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completing an invocation and then together jamming on our lutes, glorious
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