We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.

Do you think the current anti-camp feature should be more effective against proxy-camping the area?

Cali88
Cali88 Member Posts: 21

Do you think the current anti-camp feature should be more effective against proxy-camping the area? 39 votes

Yes (with a radius increase)
28%
ad19970duyguSpirit_IsTheBestsolidestcross63EEPCorvusCorax86Tyler3Nick22Chelloveckpoisonivy264Shizan 11 votes
Yes (the radius remains at 16m)
20%
PogbertChampersonmizark3ChikyJeff_JaySleepyHSoGoMashedTomatoGodlikePaladin 8 votes
No
51%
GibberishBlueberryHerInfernalMajestyJustAShadowaeonskulCrowmanDerZuntorViktor1853theblimpWillRatOrangeBearArchol123ChaosWam[Deleted User]AstelcaligraphYulechkaLiveVASRIOFlandersJim_Tonic 20 votes

Comments

  • duygu
    duygu Member Posts: 333
    Yes (with a radius increase)

    lets make it impossible for killers then balance from there (seriously)

  • mizark3
    mizark3 Member Posts: 2,252
    Yes (the radius remains at 16m)

    If there was a way to calculate 16m from chokepoints, then sure. It seems silly I can effectively facecamp on The Game (and numerous other maps like H-shaped maps) from 30-60m out because there are no other ways to reach the hook.

  • Gibberish
    Gibberish Member Posts: 1,062
    No

    The point of the anti-camp mechanic is to stop facecamping to get somebody out of the game early, which can sometimes make rescuing a Survivor impossible. It succeeds at doing that. Nobody facecamps people at 5 gens anymore.

    It's not meant to stop the Killer from being able to defend hooks entirely. Patrolling hooks is not a problem, since there's plenty of opportunities to slip past the Killer get the rescue, and give the unhooked Survivor the post-unhook endurance & haste boost.

  • SoGo
    SoGo Member Posts: 1,024
    Yes (the radius remains at 16m)

    I'd say, let the survivors see the unhook bar progress on the HUD, and rework Slippery Meat to increase the anti-face-camp range by, say 2/4/6 meters.