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I love Chaos Shuffle

AggressiveFTW
AggressiveFTW Member Posts: 1,081

This is just an awesome modifier! Love being able to try random perks I haven't tried yet. Some as expected and some you get surprised by and underestimated its power. What do y'all think?

Comments

  • Mr_K
    Mr_K Member Posts: 9,249

    It's a nice feature for those that want to try something different.

  • MrDardon
    MrDardon Member Posts: 4,041

    I got spawned with no Perks at all just now. Not sure if it's a bug or just a low probability xD

  • JeanGreyarea
    JeanGreyarea Member Posts: 498
  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817

    I'd enjoy it a lot more if it was just… an option. Randomise your perk loadout, one button and it selects 4 random perks you've got on that character and you can then change perks as you want.

  • MoNosEmpire
    MoNosEmpire Member Posts: 649
  • Shroompy
    Shroompy Member Posts: 6,805

    This, honestly all I want is like a "challenge" tab (not tomes) where you can give yourself a downside but get extra BP because of it.

  • TheArbiter
    TheArbiter Member Posts: 2,626

    Maybe this is me just being picky but I don't like that survivors can get the same perks as each other in a match, I'd rather everyone have completely different perks

  • MrDardon
    MrDardon Member Posts: 4,041

    It's a start. But I'd much rather enjoy if it randomized character, Perks, Items/Add-ons and Offerings for a true "random" experience, and you can see what you got once you have entered the Trial.

  • MoNosEmpire
    MoNosEmpire Member Posts: 649
  • Souplet
    Souplet Member Posts: 345

    Yes, and pop basekit aswell

    Try to play legion or freddy with fire up bitter murmur deerstalker and thrill of the hunt

  • Souplet
    Souplet Member Posts: 345

    2 survivors games

    2 no mither in a row

    Makes me wonder why the ######### this perk is still in this game

  • solarjin1
    solarjin1 Member Posts: 2,232

    mode fun but my build useless everytime. blast mine was the best perk i got so far as survivor. Maybe i will have better luck on killer later

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    I've always done randomizing in DBD, which has led to a vastly improved understanding of perks and being able to get the most out of them, as well as relying more on my own wits.

    It beats the boredom of the "Oh, it's a Blight! I wonder what they'll be running" regular gameplay and adds creativity, experimenting and just learning to think on a whim, rather than be static.

    Basically, I love this idea is being implimented, and I hope in future they'll expand it to Characters, Items and such for future modifiers, although I'd love this to be a permanent mode in future.

  • CorvusCorax86
    CorvusCorax86 Member Posts: 1,072
    edited May 16

    It wears off quickly. After a handful of matches my team mates keep giving up. Sometimes the modifiers are great and sometimes they are not. I noticed killers do not tunnel / camp that match.

    Post edited by CorvusCorax86 on
  • KingFieldShipper
    KingFieldShipper Member Posts: 612
    edited May 16

    I've been wanting a feature like this for years because often times I just mess around on survivor and killer with random builds and try to get value. This has been no different, however my survivor games killers have been playing like their life is on the line, so to me survivor hasn't really been fun.. however my games as killer have been pretty chill and I'm having a blast. It's been funny seeing everyone try to get value out of their random perks.

    Edit: I also wish offerings and items/addons were randomized too.

  • Wiccamanplays
    Wiccamanplays Member Posts: 141

    Should be fun but I keep getting horrible maps and survivors bringing BNPs and syringes, while I get Fire up and Furtive Chase :(

  • Raccoon
    Raccoon Member Posts: 7,741
    edited May 16

    It'd be nice if there was some sort of BP bonus (25% per perk?) for activating each of the random perks (perks that are always on just grant the bonus).

  • tjt85
    tjt85 Member Posts: 988

    I really wanted to enjoy this event and I was so looking forward to it (especially since it got delayed), but it's not been as fun as I'd hoped it would be. It feels like it has no match-making at all, which is surprising to me since it's still more or less just regular DBD.

    Or perhaps it does and the perks that I normally bring into a trial are bigger crutches than I thought, because there's no way I can still compete with a load out of mostly useless and unfamiliar perks.

    At least I've learned some things, like realising that I wouldn't touch the Killer side of the game without Lightborn and that the MMR system actually does do something after all (because if this is what the game is like without it, I don't think I'd be playing anymore).

    If I could make some constructive criticisms, I'd like the match-making to be tightened up and I'd like to see map offerings, survivor items and Killer add-on choices to be totally randomised in future iterations (or maybe even disabled). I know it's not a mode to be taken seriously, but it's still not much fun to lose a dozen games in a row.

  • Nazzzak
    Nazzzak Member Posts: 5,851

    I've had Low Profile for 3 games in a row lol so much for shuffle!

  • zarr
    zarr Member Posts: 1,032

    Good fun, it's an easy and obvious but also completely worthwhile Modifier that I for one would hope will be returning more often or even become a mainstay.

    I have often experimented with perks (at least those that are at all worth trying out), but the appeal here is that everyone is using random perks. That means you also get to see the impact some perks may have on fellow and opposing players that you otherwise rarely if ever really get to see, making it easier to gauge their value. It also creates many more unexpected interactions and situations, and trying to figure out which perks are in play becomes much more interesting and challenging. And in general there is the appeal of having to make do with whatever you get, the excitement of getting good stuff, synergetic builds, the fun factor of the comically bad stuff one can get.

    What I will say is that add-ons, items and offerings should have either also been random or disabled altogether. Most people will obviously be using the strongest add-ons, items and offerings they possibly can, since they know they are unlikely to be getting the strongest of perks. It would create much more chaotic fun, the reveal on the offering screen and on loading in. Hell, in my suggestion for a Modifier of this sort I even wanted cosmetics to be randomized.

  • jayoshi
    jayoshi Member Posts: 319

    They should have called this mode: Killer Can't Use Gen Meta Go Tunnel

  • Dustin
    Dustin Member Posts: 2,321

    I love the modifier and want it to be permanent. Could use small tweaks but it removes the worry to sweat too much because not every build is meta.

  • E5150
    E5150 Member Posts: 81
    edited May 17

    From my observations, this happens when you change your killer/survivor during the queue, e.g. to spend your bloodpoints in some other character.

    Post edited by E5150 on
  • Chaosrider
    Chaosrider Member Posts: 489

    My survivor experience just was the obvious one. Killers bringing their best addons and a map offering to get the most advantage possible. If perks are unlucky theyre going to play their "strategies" as fast as possible.

    So again a modifier just shows that killer "strategies" are the most daring issue.

  • Katzengott
    Katzengott Member Posts: 1,210
    edited May 17

    Would be more chaos / fun if it would give random items / addons and offerings aswell, or no at all.

  • Evilincorporated
    Evilincorporated Member Posts: 3

    I got No Mither in 3 games in a row, which was especially brutal since the item I brought along each time was a medkit, and my other perks tended to be especially useless (I got Pharmacy 2 of those 3 times, for example).

    Overall, I always like the Archives where all your perks are randomized, but it can result in situations like the one above that can be really, really annoying. 3 matches in a row with No Mither is pretty frustrating, after all.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,096

    It needs to stay as a permanent option. Having the opportunity to play games where you don't see the same old meta constantly is heaven.