Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Slightly reduced The Plague movement Speed while fully charged and holding Vile Purge and Corrupt Pu

RSB
RSB Member Posts: 2,258

Why ;<

«1

Comments

  • Might_Oakk
    Might_Oakk Member Posts: 1,243
    edited March 2019

    Nm

  • Bravescorpio
    Bravescorpio Member Posts: 152
    edited March 2019

    You can read it in the patch notes in the PC section if nowhere else.


    Also buffs were given to her along with that nerf. In fact many more buffs than nerfs.

  • NathanExplosion
    NathanExplosion Member Posts: 337

    @RSB

    What ?

    This is strange bud', you look surprised.


    1487201456-kermit-observe.png


  • Kagrenac
    Kagrenac Member Posts: 773

    They buffed everything about her besides that but I guess the SLIGHT movement speed change is all that matters

  • Petraaahh
    Petraaahh Member Posts: 208

    Yikes! A change nobody asked for "cringe"

    this completely messes with the only way to use her in a viable Manor which was to charge purge constantly now I dunno...

    Seems weird that they did a PTB but didn't take much feedback at all... I can't seem to remember a single thread stating an issue with this!

  • The_Crusader
    The_Crusader Member Posts: 3,688

    What are the full list of buffs and nerfs? And how slow is she when charged?

    Also lmfao at how she needed to be slowed down when charging but Billy is apparantly just fine the way he is.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    Well... Guess I'll keep playing Billy :)

  • DingDongs
    DingDongs Member Posts: 684

    I'm curious how "slightly" slow when she charged

  • Raccoon
    Raccoon Member Posts: 8,159

    The pools resetting is also a HUGE nerf.

  • Tzeentchling9
    Tzeentchling9 Member Posts: 1,796

    I think it's the same as the PTB, but the Plague gets corruption forced on her instead of nothing when the pools reset.


    Someone on steam forums is saying 110% movement speed, but I don't know if that is confirmed.

  • TAG
    TAG Member Posts: 12,874

    I'm guessing with how they nerfed the speed while holding it and buffed the speed while charging it, the intent is to make the vomit more of a "charge and fire" rather than a "charge and hold." My question is if that is a worthwhile exchange, and my concern is that the change will actually bring her more in line with Leatherface (for worse).

  • Stompa
    Stompa Member Posts: 154

    plague is like if the doctor and the huntress had a baby, but it got downs.

    tbh the sickness changes sound neat and the "slight" reduction will probably be 5% to put here in the same spot as the doctor.

    sadly no adjustments to the matchmaking so booster keep running rampant.

  • RSB
    RSB Member Posts: 2,258

    The problem is the "Hit & Run" tactic just does not work properly. Downsides from being under the effect of vomit is so small, that survivors don't feel the need to use fountains.


    The only possible way to play her without being literally cucked was holding the power while patrolling the map, implementing broken on the survivor and hitting him. She was very loopable then and is more loopable than ever now.

  • cetruzzo
    cetruzzo Member Posts: 323

    well, another DLC I am not buying :)

  • The_Crusader
    The_Crusader Member Posts: 3,688

    She was easy to loop with corrupt purge in the ptb anyway. All you needed was a jungle gym wall, due to the constantly changing angles and the slow movement speed of the projectile survivors could dodge hits anyway.

    It might help some areas being less slow than charging but I think she's going to be even easier to loop now since you still slow down when charging, slow down when charged, you have to get right next to them just to charge up a vomit.

  • Ryuhi
    Ryuhi Member Posts: 4,444

    yeah you need to lead the hell out of her puke, so a lot of short wall loops are still rough unless you're shooting way ahead of the survivor. and tall loops are just a joke. And of course, farm map loops are just rude since you can barely even moonwalk them if the survivor is paying attention.

  • TAG
    TAG Member Posts: 12,874

    These are kinda my concerns. If the buffs were meant to alleviate people's concerns, the one nerf reallh risks undoing all that.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    I'm seeing a lot of "shes ruined, because I cant walk around with my power ready to blast the entire time."


    GOOD. Huntress cant, LF cant.

    Almost nobody can use their power 100% of the game and not get a movement speed reduction.


    But I dont see anyone mad that huntress isnt at full speed with hatchets wound up.

  • Ryuhi
    Ryuhi Member Posts: 4,444

    Her normal puke does no damage inherently, and her blood puke has conditions (and a timer) to be used at all. Not terribly comparable to those two.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    People like me? Calm down with your accusatory attitude hon. I play both sides. Hillbilly is the ONLY one that isnt hindered by his power use, and that's because people would RIOT.

    She doesnt have to be slug speed, but having her full speed and able to unleash the power at any moment with NO drawback is the kind of biased balancing you're accusing me of.


    I didnt say she was broken, or useless, or that I defended any of it.

    Just that she is getting the same treatment as killers who we all know exist and dont have issues with.

    LF is slower w his because if he was full speed youd never escape.

    Huntress does, in fact, have to hit people more than once, and her ability does not give away survivors positions or TRANSFER to other people/objects.

    So if anything, making her slower is a good balancing change.


    So dont come at me like I'm a biased survivor main, simply because you refuse to accept that every killer cant be a broken train of death.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    I did say most, and didnt mention hillbilly. Because hes the ancient exception.

    Her base puke has other effects, as useless as you may consider them. Effects that hatchets and chainsaws dont.

    Her power puke SHOULD have conditions, as you can stream someone to the ground with a single release if done right.

    She shouldnt be able to move full speed with it held charged, period. It removes any mind games or thinking with her ability other than "oh its ready, hurr durr, theres a survivor! Better let go! Ok hold my button again until I see someone else hurr durr "

  • Master
    Master Member Posts: 10,200

    Close your wallet, hopefully they will notice at some point whats going wrong

  • Ryuhi
    Ryuhi Member Posts: 4,444

    She can't instadown with either version of her puke, so I don't understand how it could be considered comparable to the huntress (especially since Iridescent heads exist)

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Coming at me in other threads now? Hon, I play both, if you actually paid attention to anything I say. Also, clown has to, get this, REFILL after 5 uses, and his drastically slows the survivors movement speed, never doing damage. Its not an attack power, it's a chase helper.


    Nice attempt though.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    She can hit more than once with a stream of puke. It takes two connects, but only one release if you hit them.


    That easier to understand?

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Nty. Buying her and Jane. I like the plague, with her changes, just as I like playing legion still.

  • Ryuhi
    Ryuhi Member Posts: 4,444

    You're right, it gives survivors the ability to unlocks free instaheals around the map :D

    Also no, you can't down someone with a single stream. Have you even played the new killer? The best you can do is either a full stream into a melee hit (which takes time and distance, has room to counterplay, etc) or if you're corrupted a small spurt to hit them once (activates speed boost) and then need to hit them with a second one from a now-increased distance.

  • The_Crusader
    The_Crusader Member Posts: 3,688

    Clown can refill on the spot. Plague needs to infect a survivor, wait for that survivor to use a fountain, plod over to the fountain, drink from it, then has a time limit in which to find survivors to hit with corrupt purge.

    Clown's bottles can get him hits on loops, purge's vile purge can not. She's easily looped without her corrupt purge.

  • Ryuhi
    Ryuhi Member Posts: 4,444

    Please provide video of hitting someone twice in a single stream. Maybe if you try it to prove me wrong you'd realize its not possible.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    It came out today. No I have not. I have been watching people play her quite a bit. And I see multiple hits almost every use of her power.


    Also, you're skipping multiple scenarios. If they're still broken, one shot. If they're already injured, not healed, etc. One shot.

    Removing her full speed while fully charged is not going to stop how you play her. It just simply wont let you walk around with a loaded cannon all game. And that's my point. Shes still deadly, and viable. But you shouldnt have full Ms while holding an ability charged.

  • Ryuhi
    Ryuhi Member Posts: 4,444

    If they're already broken and you get them with a corrupt purge, that means that you had to go out of your way to get that powerup AFTER already infecting them to the point that they broke. Thats not a one shot, thats two(or more?) shots.

    Also, surely you have a video you can link? because in the actual game (and in the PTB) you can only multi hit on the same stream with the vile purge, which is how the mechanic is supposed to work in the first place.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Clown has DRASTICALLY reduced movement while refilling. Next?

    Cant win loops bc of her power? A slight ms change isnt going to change that. If that's really the concern, get better at chasing people, without the crutch of a power....


    Have to let them leave to get corrupt power? Really? This farfetched scenario to try and prove her power needs a Ms buff? Why would you ever let then run, just to get corrupt fountain. You wouldnt. Youd either chase someone else, or put them down with m1.



    Next ridiculous attempt at changing the point of this discussion?

    She shouldn't have full Ms while charging.

  • Ryuhi
    Ryuhi Member Posts: 4,444

    and the plague is entirely immobilized while refilling her corrupt purge, which only has limited conditions to even be possible, AND is limited to specific positions on the map when it IS available. Oh, and it has a timer. is that better?

  • Ryuhi
    Ryuhi Member Posts: 4,444

    its almost like its a unique mechanic that shouldn't be compared 1:1 to other abilites, since it functions so much differently.