Springwood map is brutaly hard to win
IF there is any care with something aproached to a balance in this game WHY Springwood still so terrible to play with a killer 4.4 or a 4.6 with no mobility?
Isn't time to make it smaller ou at least not put into it 3 strong buildings + shack?
Comments
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Skill issue. If you can't catch survivors dropping safe pallets every 1m, chaining loops with several strong buildings is your problem.
Badham is Fine… ( fine in being deleted forever )
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Its time will come sooner or later I'm sure.
Just hope they do it right and not undernerf (Garden) or overnerf it (Haddonfield).
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Well, the devs spend time rearranging the assets to make 5 different versions of an awful map, so don't expect any changes. It's not the first time they've made a horrible choice but kept it because 'they've put effort into it.'
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Changing the house of pain, changing the school dont take much time and it can be applied to all 5 maps
I die inside when i see i get badham. Same as freddy, this map needs a long awaited change
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Yeah, removing some pallets won't take too long.
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Since when must a reworked map be worst than the vanilla version ?0 -
I'm surprised it's stayed in its current broken state for so long. Just loading into these maps your chance of winning goes down a lot.
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I 4k this map every game as a trapper with 0 perks, not using traps, or camping or tunneling. Sounds like a skill issue.
(The above post is sarcasm, just getting ahead of these sorts of posts. Map is impossible vs mildly coordinated teams)
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