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Can the devs please lower BP gain on generators?

Cetren
Cetren Member Posts: 985
The boosted coop repair points are starting to get on my nerves. It's nice for a fun game of SWF where you goof around and still want 5k off of one generator, but for survivors like me who actually grind out some gens over the regular course of the game, the change is just frustrating. It really sucks to have max objective points when you still have 2 gens to repair and a gate to open left. Now, objective points might be been slightly difficult to obtain before, but the coop points did not need more than doubled. My suggestion is to revert the blood point change and add a system like the hit, chase, or escape points, where the first generator you complete will grant you 500 additional objective BP. This will also help encourage the people who enjoy screwing around to at least help with the objectives a little bit.

Comments

  • Charly
    Charly Member Posts: 13

    You earn bloodpoints by emblems so it really doesn't matter that you have 5k, 10k or 10000k on objective. You do gens, you earn emblem points.

  • Cetren
    Cetren Member Posts: 985
    Charly said:

    You earn bloodpoints by emblems so it really doesn't matter that you have 5k, 10k or 10000k on objective. You do gens, you earn emblem points.

    Which would be a viable argument if emblem points split between the multiple survivors on the gen. They still are gonna get bronze/silver light bringer max. 

    Also I'm almost never in a situation whereally I have max objective but still need to do objectives to farm the pip. There's really no incentive to keep doing then once your BP is maxed and you know you'll pip.

    If not reducing it, I'd at least ask that they split the coop points between the survivors the same way they split the emblem points.
  • Charly
    Charly Member Posts: 13

    I see your point. But i don't think devs worry about this little issue, maybe you can suggest them in the weekly Q&A. But i find your point very interesting tho.

  • holywhitetrash
    holywhitetrash Member Posts: 289

    @Cetren said:

    Which would be a viable argument if emblem points split between the multiple survivors on the gen. They still are gonna get bronze/silver light bringer max. 

    Also I'm almost never in a situation whereally I have max objective but still need to do objectives to farm the pip. There's really no incentive to keep doing then once your BP is maxed and you know you'll pip.

    If not reducing it, I'd at least ask that they split the coop points between the survivors the same way they split the emblem points.

    emblem points are split between the survivors who worked on the gen....

  • Cetren
    Cetren Member Posts: 985

    @Cetren said:

    Which would be a viable argument if emblem points split between the multiple survivors on the gen. They still are gonna get bronze/silver light bringer max. 

    Also I'm almost never in a situation whereally I have max objective but still need to do objectives to farm the pip. There's really no incentive to keep doing then once your BP is maxed and you know you'll pip.

    If not reducing it, I'd at least ask that they split the coop points between the survivors the same way they split the emblem points.

    emblem points are split between the survivors who worked on the gen....

    Yeah... exactly. I even said that in my response.