Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

So this isn't reportable?

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Comments

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 2,092

    Yes that’s true. You have to pick the lesser of the two evils. One thing I have learned is that you can’t please the whole player base so imo the lesser evil is to just play how you like.

  • jezebelthenun
    jezebelthenun Member Posts: 195

    I find it interesting how much blaming is done for toxic BM behavior.

    Some people are just scummy. A LOT of people are just scummy. Because anonymity. Because Internet. Because "U MAD BRO" culture. We all make our own choices in how to act. Toxicity is just immaturity rearing it's rampant, ugly baby head in an age of no consequences. Not just in DBD, but everywhere. I hope people in general get better.

  • Neaxolotl
    Neaxolotl Member Posts: 1,479
    edited June 2024

    Oh wait, this is exactly the time we should ask for finisher mori, without of course that dumb stupidest decision that is basekit unbreakable

    It's not like survivors love to yell for how "unfair" to finish a game in with already losing games, right

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,214

    The problem wasn't the Unbreakable; despite Survivors having this base kit, it was still a net buff to slugging by"blessing" it with an instant win condition.

    The finisher mori should not work with more than 1 survivor alive

  • Laluzi
    Laluzi Member Posts: 6,226

    I mostly didn't like the finisher mori system because it killed slug races, mori photobombs, and gifting hatch. Also sometimes I get in a fight with the last survivor in a friendly match, because they want to sacrifice themselves for me and I want them to escape, and it'd remove my ability to yeet a survivor out the gates.

    If the mori was optional, it'd be okay... but then that undoes the point of ending the match. The unlimited Unbreakable was a hard no, though. Horrible idea. There are far simpler and less disruptive ways to deal with endgame BMing.

  • Neaxolotl
    Neaxolotl Member Posts: 1,479
    edited June 2024

    You ultimately have to choose one, though

    If I had to choose between slightly less "fun" and complete removal of pure waste of time, I'd choose latter with no question

    That's blatant lie, though

    There is no objective difference between all slug today and all slug with finisher mori, it's just that you had to wait for 4 minutes or not, and which is same for survivors

    Stop calling it like a "buff" when literally nothing is changed there, slugging everyone is, in fact, ALREADY AN INSTANT WIN CONDITION, that is EXACTLY the reason why survivor has to stay on the ground for four minutes, because there is no way to get back

    Peoples are really mixing their own feeling and actual gameplay difference, yeah yeah it FEELS much stronger, but there is no objective difference with or without instant mori

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,522

    First of all, this is whataboutism.
    Second, those are not really compareable. The EGC timer is only half as long as the Bleedout timer. Furthermore, at this point, the Killer also had a full game to play. Slugging 4 people at 5 Gens is not "playing the game" for Survivors.

    And the Killer also can decide at any point to force the Survivors out. They dont have to wait the 2 minutes. There is no way for Survivors to speed up the Bleedout.

  • Laluzi
    Laluzi Member Posts: 6,226
    edited June 2024

    Hm. I know where you're coming from, and I agree with that, but I don't agree that you do have to choose. Again, letting players leave the match without penalty once certain criteria that a match is lost have been satisfied would prevent BMers from being able to hold players hostage without scuppering the scraps of positive player culture DBD has. The finisher mori established such criteria, but didn't ask whether anyone agreed the match was over, and inadvertently buffed the hell out of slugging as a result.

    Like… let the killer leave when exit gates are open, let survivors replace themselves with a bot if they're downed in a 1v2 or everyone else is incapacitated (downed, hooked, dead), and let players with afk crows lose collision. There. Finisher mori's no longer required.

  • Neaxolotl
    Neaxolotl Member Posts: 1,479

    It's exactly same because both is just wasting times, Hell, killer slug is more justifiable because sometime hooking can net in losing, it has strategical value

    Staying on gate doesn't

  • Laluzi
    Laluzi Member Posts: 6,226

    Staying at gate has strategic value too. As a survivor, I won't leave until I know that all survivors are accounted for, or that my leaving would enable the last player to find hatch (and that I couldn't help them otherwise - ex, I'm injured, they're being chased across the map.) If I leave, I can't unhook my teammates or take a hit. Even if I make the killer come hit me out, that can potentially buy time for another survivor to heal or reach the other gate.

    But that's generally not what people are talking about when they complain about survivors waiting at the gate. Same as survivor bleedout. In cases where the killer can't hook someone, survivors can crawl towards a hook - I've found most killers in that situation will oblige you, because they don't want to be stuck watching the timer any more than you do. The ones who leave you on the ground anyway are just doing it to be jackasses.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,522

    Nonsense. Letting people bleed out for 4 minutes (which is the point of OP) has no strategical value whatsoever.

  • Neaxolotl
    Neaxolotl Member Posts: 1,479
    edited June 2024

    It has strategical value when there is not all of them, it isn't when there is four of them, surely

    I suppose this is about literally guaranteed situation though, which is four bleedout for killer and four in gate for survivor, in this comparison killer will lose their "guarantee" with hooking

  • Laluzi
    Laluzi Member Posts: 6,226

    Yeah, that's pretty much it. There's no value in four survivors together at a gate and there's no value in slugging four survivors unto bleedout (with one exception of 'boon unbreakable is nearby and you have to keep slapping everyone down', but in that case survs are going to start crawling apart and timing their popups so you should hook some anyway. Or kill the boon.)

    When people say that slugging has strategic value, they're talking about different scenarios with different intents, which is why I brought up the example I did.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,214

    The insta win is technically just a formality, but the reason 4x bleedout isn't the norm is because it's boring. Survivors hide in corners to spite you for making them stare at the floor.

    We don't need the game encouraging more floor staring. If you want to slug 4 people consistently, you should have to put up with the boring end result.

  • ratcoffee
    ratcoffee Member Posts: 1,656

    you do realize that killers can go in and hit teabagging survivors to force them out?

    the OP is just asking for a mechanic that allows survivor players to cause the 4-player-slug-out games to come to an end instantly, instead of being forced to wait the 4 minutes - similar to how killer players can hit survivor players to force them to exit the game and thus bring the game to an end

    don't get me wrong, I despise when my survivor teammates teabag (admittedly I rarely if ever get teabaggers as killer but when I do i find it more corny than anything, but that's beside the point) and I think it's toxic behavior, but the OP is clearly complaining about being forced to wait several minutes without recourse and is asking for a feature that allows them to skip that waiting game while still granting the win to the killer, just like how hitting teabagging survivors out of the gate forces them to leave while also conceding the game to them.

  • TheTom20
    TheTom20 Member Posts: 495

    you know you an your team mess up hard when you can't even do 1 gen.

  • ratcoffee
    ratcoffee Member Posts: 1,656

    ignoring how obviously wrong you are in your analysis on basically everything I said (I get the feeling this is a generic essay you've been stewing on for a while and you decided to direct at the first person you could reasonably convince yourself was an Evil Toxic Survivor Main despite the fact it doesn't really address what I said)

    …i'm tempted to copy-paste the lyrics of the hit Taylor Swift song "look what you made me do" to highlight the absolute childishness of the argument "teabagging survivors made me do it," but I worry that doing that without any explanation as to why I did that nobody would understand the point being made. Just imagine I copy-pasted those lyrics and you immediately understood that your argument was childish

  • ratcoffee
    ratcoffee Member Posts: 1,656
    edited June 2024

    "I didn't accuse them of being a bully squad, I just asked if they were and said that it made the most sense given the context and heavily insinuated that they were bullying by implying they were intentionally hiding something that would be evidence of bullying. but i didn't outright accuse them, teehee"

    lying is a sin and honesty by technicality is a form of lying. quit lying, and quit lying to yourself that that's not what you're doing

  • Laluzi
    Laluzi Member Posts: 6,226
    edited June 2024

    If you can't understand the subtext involved in asking for proof that getting bled out wasn't the OP's fault, and then laying out a whole disjoint list of why slugging is actually justified and killers get BMed too and that survivors surely would have completed gens by then if they hadn't been trolling the killer (my apologies, you weren't accusing them of being bad, you were insinuating they were a bully squad again), I don't know what to say to you.

    But I strongly suspect you do understand the subtext and you're just trying to wiggle out of it so that you can make me into the bad guy here, and not, y'know, you for walking in on someone who got bullied and asking loads of leading questions that imply it must have been their fault.

    Because in case it's not abundantly clear, even asking that was a bad look and willfully blind to the fact that so many players in this game are ######### to each other just because they can be. Which you seem to be quite willing to acknowledge on the survivor side, but when it's killers suddenly you're calling for proof.

    And because you wanted me to read and address every part of your post so badly - your Team A Team B thing is the worst part of your argument entirely. Because you're assuming that the same people who troll others are now getting trolled by their victims. That is demonstrably and obviously untrue. There is no gestalt 'survivors' and 'killers', there's just a million different individual players. When killers troll survivors because they got trolled by another group of survivors, the new group of survivors they're targeting is innocent and has likely never done anything to deserve their treatment, nor condoned it. So they have every right to complain about their treatment - it's not karmic. Same goes for the killers who get BMed or bullied by survivors who are angry at all killers after some bad matches. This is why hating the other side and justifying BMing them is bad.

  • govengoben128
    govengoben128 Member Posts: 11

    I want you to think about this. While one person is waiting to bleed to death, the three people left because it takes 4 minutes to do so can FINISH 3 gens, and when the second person is waiting to bleed to death, they will be able to FINISH 2 gens, and open the gate.

    It would be a complete lack of skill to have 5 gen left there, even if the speed of going down is fast, without hooking it would take 4 minutes, and with unbreakable etc. it would buy more time.


    Do you really think bleeding is strong?

  • govengoben128
    govengoben128 Member Posts: 11

    Then what should we do about AFC and 3GENS, they are basekit that can't even be addressed.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Okay looks like you dont understand the difference between slugging (strategy) and bleeding (toxic behaviour). Bye.

  • MagicDragon
    MagicDragon Member Posts: 69

    Do you think the killer just stops existing when they down someone

  • govengoben128
    govengoben128 Member Posts: 11

    But both can be prevented with no mither or boon, and to say that the countermeasure is wrong with perks is to deny the very basis of this game, and to say that it is always possible for two or more people to escape if they bring their own, but you didn't read it, did you?

  • drsoontm
    drsoontm Member Posts: 4,903

    Do you understand the concept of statistics?

    They are accurate, they represent an average of all players.

    You, your friends, even everybody on this forum, aren't representative of the whole community.

    As far as I'm concerned, I'll slug and bleed out, sometimes even the whole team, if it's necessary.

    I don't feel the need to justify what I do though. Survivors have lots of ways to prevent hooking and often try to hide. (I often slug to go after whoever else is present.)

    It doesn't happen too often though.

    Sometimes I even immortalize the moment with a screenshot for Steam with a comment like "That survivor made sure she couldn't be hooked : she won.", with her limp body at my feet. 😅

  • drsoontm
    drsoontm Member Posts: 4,903

    That indeed looks like one of my typical (Nurse) plays on Midwich. Sometimes survivors are together and linger around while I'm downing them one by one.

    Obviously, the correct play for them would be to run as far away as possible instead of waiting for their turn.

    I blame the matchmaking, really.

    While I'm slugging, some are moving away and by the time I've finished, I only know where the last slug is.

    At that point I'd hook the one though.

    There is no reason not to.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 1,980

    Can't be addressed?

    I'm sorry, is standing 12m from the hook suddenly too difficult? It's pretty common as well as easy for most killers to completely ignore the AFC mechanic because of this. It also fills so slowly you can basically time it and still face camp to second stage if you want to, that's how weak this mechanic is in practice.

    And 3 genning is still of strategic advantage to the killer because it forces survivors into a small patrol area. I'm (not) sorry that it isn't an auto-win condition like it used to be, but... and I can never stress this enough:

    Gens are not the killer's objective, survivors are.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,522

    It is already bad enough that you assume that the Survivors are a Bully Squad instead of just assuming that the Killer might just be like that.

    And it is sadly a recurring theme in this forum that Killers have to be cute little angels who only act like this if those evil pesky survivors did something to them.

  • Mooks
    Mooks Member Posts: 14,855

    does it really matter if the one specific case where Op took the screenshot was maybe provoked by the survivors though?

    In the end, bleeding out the whole team does happen without it being provoked by the survivor team and can and does get used just for toxicity and not only as a response.

    No one said that survivors can’t be toxic or use toxic mechanics, and those should get addressed as well, but they are not the topic here.

  • Mooks
    Mooks Member Posts: 14,855

    you can still hook them. Especially when all four are down.

    There is very little scenarios where 4 man bleedouts are okay just like that, maybe with a complete boil-over, flipflop squad with map offering that are allein that sweet spot.
    but that’s not a good enough justification to have a mechanic that is very much being used for unprovoked toxicity and maybe these specific situations should be addressed differently (eg hooks respawning though it doesn’t really get rid of my described scenario)


    I am playing both sides, you don’t have to use the ‚I am/was x main‘ - that doesn’t matter as well.

    the context is not important if there is plenty of different contexts for this scenario and we KNOW there is contexts where it’s just the killer being toxic - there is already players in this very thread that confirmed they did it just because some other survivors in a completely independent match didn’t let them win.

  • Mooks
    Mooks Member Posts: 14,855
    edited June 2024

    yeah, I get that, I can be spiteful too in this games trust me. That’s not important for this topic however and doesn’t help to steer the game into a healthy direction. We should have mechanics -on either side- that are so frustrating and/or time-wasting.


    edit: okay, to be fair, op is kinda asking for this to be reportable so it is kinda the topic but i guess it’s kinda common sense that it won’t be changed to be reportable while just staying the very same

  • KatsuhxP
    KatsuhxP Member Posts: 1,042

    I mean survivors bleeding out because they moved away and don't get found quickly enough is not your fault, it's their own fault because no one can stand up and there's not really a reason to make the killer lose you otherwise. Slugging at itself is perfectly fine as long as you at least plan to hook them (swfs that send you on badham are their own case, they want you to suffer so they shall be suffering too).

  • drsoontm
    drsoontm Member Posts: 4,903

    Yes, unless some specific situation prevents it, there is never any good reason not to hook slugged survivors.

    I believe BHVR is working on a way to fix this corner case. Either by automatically giving the win to the killer, either by allowing survivors to concede. (And who knows, maybe also to allow the killer to concede.)

  • EQWashu
    EQWashu Member Posts: 5,105

    Going to close the thread up here, as the discussion is going around in circles, and turning into arguments & accusations. Please, remember to keep discussions and comments civil and respectful when posting on the Forum. Thank you.

This discussion has been closed.