Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

The Cannibal Revving

ays12151
ays12151 Member Posts: 678

The Cannibal needs only 3 seconds to trigger the Tantrum while Revving the Chainsaw. Before this Patch it was 5 seconds. Putting Add-Ons that modify charge time can end very bad for Bubba with this bug. Please fix that!

13
13 votes

Under Review · Last Updated

Thank you for taking the time to report this issue, we are forwarding this to the team for their review.

Comments

  • Souplet
    Souplet Member Posts: 345

    Agree, i noticed that today while playing him aswell

  • ays12151
    ays12151 Member Posts: 678

    Bugfix 8.0.2 and still nothing? :(((

  • Skaphegor
    Skaphegor Member Posts: 74

    It was maked by the DbD Wiki as a nerf though there was no mention in the patch notes.
    Bringing any add-ons that increase your charge time, makes a tantrum very likely as you have no time to rev your Chainsaw anymore.
    It went down from 5s to 3s which is pretty bad.

  • Alionis
    Alionis Member Posts: 1,025

    I doubt that that is a bug, because it's how they coded the tantrum mechanic to work.

    Before 8.0.0, the power gauge had a capacity of 5 charges. Revving the chainsaw would add charges and stopping to rev would remove charges.

    Why is it 5 charges? Because the tantrum lasted 5 seconds. These two are linked. When you enter a tantrum, you are effectively decharging the power gauge. By default, charge and decharge rates are 1 charge per second. 5 charges divided by 1 charge per second equals 5 seconds.

    If the devs want to change the time of the tantrum, they have two options from a coding POV: reduce the charge capacity or increase the decharge rate. The former is easier to code, so they did that: reduced the power gauge to 3 charges. It has the desired effect of reducing the tantrum down to 3 seconds, but as a side effect also makes it so you hit the limit quicker when revving chainsaw.

    So, IMO, this isn't a bug at all, just how it's coded.

  • ays12151
    ays12151 Member Posts: 678

    Basically the code isn't correct and it needs to be changed. In my opinion something that isn't coded correctly is a bug, but okay.

  • Alionis
    Alionis Member Posts: 1,025

    No, the code is working as intended. It's just a side effect of how the tantrum works.

  • Erasox
    Erasox Member Posts: 231

    They bugged him completly when i Look in the json File No Wonder why .

  • Skaphegor
    Skaphegor Member Posts: 74

    They can easily change the charge rate to 0.6 c/s to make the power gauge fill within 5s again while also keeping the Tantrum at 3s with a 1 c/s decharge rate.

    They haven't probably not thought about it that properly.

  • Alionis
    Alionis Member Posts: 1,025

    Agreed. My point was that it's not bugged, which OP seems to insist it is.

  • ays12151
    ays12151 Member Posts: 678

    I hope I don't need to make another 30 posts about the same problem to actually being noticed by BHVR and get the bug fixed…

  • ays12151
    ays12151 Member Posts: 678

    8.2.0 tommorow and this bug still exist and we didn't even get any information from Moderators from forums is it a bug, intentional change or something else… GREAT…