Why is the Knights guard AI so bad at finding people now?
I haven't heard anyone talk about this nerf to Knight but before this rework to Knight, his guards could easily find people even if they were hiding behind a few objects making it so unless they were completely out of view from the guards they would be spotted and chased. Now? If they don't have at least 90% visibility on the Survivor they will refuse to chase them for some reason. That means survivors can easily hide on top of hills or just behind a small object and the guards will blissfully pass them by.
The cooldown nerf, the 10m nerf, the distraction nerf, and now this? Why was the Knight, an already pretty mediocre Killer given so many nerfs when Singularity, a Killer who was already an A tier, was given a huge list of straight-up buffs? Why does the Knight have a longer cooldown than Nurse, Billy, and Blight? And this isn't me asking for them to nerf any of those Killers I mentioned, I'm just pointing out there are way stronger Killers than the Knight so why was he given so many trade-offs?
Comments
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they nerfed the ability for guards to detect survivors through objects. it was one of the list PTB changes for the Knight.
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They literally nerfed every aspect of knight
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They nerfed like 5 key elements to his power significantly for 1-2 small buffs I quess.
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