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Should Tenacity and No Mither be 100% silence as well?

WolfyWood
WolfyWood Member Posts: 472

After using Iron Will a few rounds it seems weird that No Mither users still have to use two perks to be silent.

Comments

  • bjorksnas
    bjorksnas Member Posts: 5,616

    No we don't need to buff the hardmode perk its meant to be a bad perk

    tenacity would just be annoying on maps with grass like dead dog you slug someone for 4s and bam gone into the fields never to be seen again

  • Nazzzak
    Nazzzak Member Posts: 5,657

    No Mither perhaps. But not Tenacity... that kicks in when you're downed so it would just be unnecessarily prolonging the game

  • danielmaster87
    danielmaster87 Member Posts: 9,440
  • jajay119
    jajay119 Member Posts: 1,061

    This is why we can’t have nice things.

  • KolbyKolbyKolby
    KolbyKolbyKolby Member Posts: 623

    I permanently run No Mither, so I think yes. I've put it on the suggestions and feedbacks threads and hope someone likes the idea. Given that you're always 1 shot, havign 100% silence is not too strong of a buff, and it would free up my build from having to run Iron Will.

  • HolyDarky
    HolyDarky Member Posts: 747

    No Mither yes. This is a fair trade because you're broken but you are completly silent. This would be a change that I would understand and appreciate but not the change to Iron Will. It is much more fairer then Iron Will which rewards you for getting, beeing, and staying injured for no reasons. No Mither would still be a meme perk but at least a better one and could be paired with the Invocation perk better.

    Tenacity, no because sometimes it is already confusing to pick up a survivor when they is replacing by the game. I also don't want to be in a situation where you have to slug this survivor in order to kill another survivor and then the Tenacity survivor is vanished and you have to wait 4minutes until they bleed out because you cannot find them. The faster crawling while recovering is already okay. The Perk is rather special and only works on specific builds but some perks just this type (Retribution is the same case).

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,553

    I mean buffing it to 100% wouldn't make it any less of a hardmode perk. The whole "being injured for the entire trial" thing does that just fine.

  • bjorksnas
    bjorksnas Member Posts: 5,616

    I don't like the idea of perks being able to 100% mitigate sound especially if the perk isn't almost entirely dedicated to it or limited in duration

  • Neaxolotl
    Neaxolotl Member Posts: 1,477

    Why is 100% silence needed even, add something else, it's extremely OP