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Singularity Addons Feedback

TripleStryke
TripleStryke Member Posts: 107
edited July 2024 in Feedback and Suggestions

I know you guys like to polish things in future hotfixes from patches, so I would like to address some of Singularity's less useful addons (as p100 singularity). because with a few changes he will have almost all his addons fitting into good use.

Cryo Gel: Slipstreamed Survivors suffer from the Mangled and Hemorrhage status effects for 45 seconds when hit with basic attacks.

A 60 second Hemorrhage addon will never stand on its own, especially considering the mangled addon was reworked, so this addon that mirrors Dragontooth Dagger for Vecna would see way more use. I know these Mangled/Hem addons are usually Rare or Very Rare rarity, so you could rarity swap this with Hologram Generator.

Hologram Generator: Increases the range of placing biopods by 4 meters.

This oblivious addon had such a wonky activation that would really never see use because most teleports come from your cannon anyway and if it was too active it would overlap heavily with Hyperawareness spray which serves as a better "stealth" addon in every way. This would be a lot more useful of an addon allowing you to have a wide range of viable base-kit tweaking addons to choose from.

Heavy Water: Now decreases the time to slipstream a survivor from a biopod by 20% or 0.12 seconds.

There was never any reason to run the previous version of this addon unfortunately, but this effect would definitely be a sort of feels good and really useful sort of addon that helps in some difficult scenarios. It would serve a similar spot to Twin's current Toy Sword where it isn't required, but still worth running.

Post edited by TripleStryke on

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