Ideas for a better Dead By Daylight
Excuse me for my english, but it's not my mother tongue.
I've played Dbd for many hours, and as much as I've seen, the game can be fun (and it is), but often, many people don't play in a fair way making the game unfun and frustrating. Many attempts were made to avoid this, but most of them were vain: killers still camp and tunnel, and survivors genrush too much, making the games unfun for everyone.
Here are some ideas that will make the game better and prevent people from playing unfairly:
1: after being hooked, the survivor should respawn far from the hook, in a zone of the map, without the need of being rescued by teammates: there was a time where I died in just one hook because my teammates didn't save me, and the game was very short for me, and there are many players who use the cannibal as a killer (Leatherface) and facecamping, oftentimes in the basement; once, I was camped and tunneled by a Michael Myers and an huntress, this change will prevent people from facecamping and, possibly, tunneling
2: manage the length of the game: a game that lasts 10 minutes is not a game, the killer doesn't even have the time to play, I want gen phases to have a minimum length that could be around 20 minutes (to prevent genrush); if the survivors genrush, there has to be another phase where the current has to reach the exit doors, while if a determined amount of time passes while the killer chases survivors but doesn't manage to kill them, the exit doors will be openable
3: limit the number of times the flashlight saves and blinding can be done: I spent almost an entire game being blinded by survivors almost every single time I picked up another one, guess what? I lost. Being blinded while picking up a survivor is not a question of the killer's skill: when I down a survivor there isn't always a wall to look at to avoid a flashlight. I want flashlight saves and blinding to be made in a limited number of times. I also ask chain blinding to be impossible, I know you can look up to avoid it, but chain blinding is such a toxic-like behaviour (one of the most utilized mechanics from the bully squads)
4: fix the bug that makes a single generator count as 2.
5: possibility to heal yourself without the need of another survivor, a medikit or the self-care perk, obviously, it'll be slower than the normal heal like the self-care one. Just because another survivor doesn't want to heal me for whatever reason (and trust me, it happens), I don't deserve to stay wounded for the rest of the game.
6: remove some add-ons: there are some broken, OP add-ons like many luminescent ones or the Michael Myers's tombstone piece and Judith Myers' tombstone (which, with all due respect, almost seem like a joke from the developers than a real add-on of the game), I ask these add-ons to get nerfed or removed.
7: remove bodyblock.
8: reward killers if they hook different survivors and not always the same (maybe by giving them haste or powering up/charging their power)
9: rapid chat for survivors, so that SWF groups won't be as powerful as they are compared to solo queue groups. If this mechanic, present in the mobile version, is considered too unbalanced, you can just buff the killers
I hope my requests will get considered by BHVR, because this game is very good but its weakest point is the community, that sometimes refuses to play in an equal and fair way. It's very likely that not everyone will agree with my thoughts and ideas, if so, I hope in a good exchange of ideas
If people think the game will be unbalanced after these changes, then just some buffs should adjust the situation
Thanks for reading
Comments
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New game mode, shouldn't touch base game.
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dafuq I just read?
+1 to removing the bs insta mori addons from myers tho
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With all these changes in place, who will play as the Killer?
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1: I never said ALL of these changes should be implemented
2: so less people will play killer just because they can't camp, tunnel and insta-mori with Myers, considered even that in my suggestions I propose a solution to genrush?
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