The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Bring back Billy Instant Down in 2v8

His exposed effect he gives is hard to work with, so he's honestly quite well in the mode, please bring back the instant down

Comments

  • dwight444
    dwight444 Member Posts: 433

    imo those matches are too chaotic to have someone who can insta-down and zip through the maps

    you're bound to catch people out of place and get easy downs

  • Inosennatoki
    Inosennatoki Member Posts: 65

    Please billy need it.

  • TheRealConsent
    TheRealConsent Member Posts: 248

    In a map where 8 people are running around, instadowns are too powerful for such a mobile killer. You could probably go in any direction and hit a survivor without actually having planned to do it, which makes it unfair and broken.

    (I'm a Killer main)

  • Xernoton
    Xernoton Member Posts: 5,836
    edited July 26

    Then give him something else. He is in my estimation the weakest of the 5. His mobility is not that great with all this clutter, his team skill is beyond bad (probably the worst of the bunch, which says something considering that none of these killers make use of an undetectable effec) and his ability to down survivors is almost non existent with the amount of pallets on every tile.

    He feels more like a scout for Nurse. But even then he is far inferior to Wraith, who can sneak up and have the Nurse come over before the survivors realise. They simply did a bad job with him. He also has no synergy with any of the other killers' team skills so any combination with him is pretty underwhelming.

    You don't even catch people out of place, really. Because they can hear and see you coming. Wraith does a way better job with this because he can actually sneak up.

  • tjt85
    tjt85 Member Posts: 949

    I think Billy is still really good in this mode. Especially if your teammate is getting lots of injuries, you can zip around the map and mop up. As always, he's still excellent at pressuring gens too. I was able to get 2 8ks with him when paired with a Huntress and a Trapper.

    I do think his exposed range could be increased, though. 10 meters is not far enough to be consistently useful.