Why isn't Autohaven DISABLED from 2v8 yet?
I know its only here for 2 weeks until it becomes permanent which is all fine and dandy but that map 80% of the time is impossible to play on. I can't get go through walls that survivors can, I couldn't stop them from healing, end chases, break pallets.
Can we please killswitch it? I am having a lot of fun in 2v8 dont get me wrong BUT this map is awful.
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This is the only thing souring 2v8 for me. The mode is a blast, but the Autohaven map is a nightmare. Having to hope all seven other survivors don't throw the game by hiding outside of bounds for the entire match got really old, really fast. It's even worse since Macmillan was disabled in 2v8, so that means even more Autohaven.
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I was wondering why I haven't seen that map in a bit LOL Makes sense.
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You do have to wonder what the point of the killswitch is when there's maps with massive holes in them that lead to spots where Survivors become essentially invincible, and they decide NOT to use it.
It's a major and exploitable bug, you'd think this is the exact reason they made the killswitch in the first place.
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Autohaven map in 2v8 my head hurt playing on it on how buggy it is.
I haven't played the normal mode in sometime playing mostly 2v8 on both sides is it buggy in normal mode?
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Its fine in normal mode from what I could tell.
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Autohaven needs to be disabled in general, the state that is in is almost game breaking.
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autohaven is also broken in 1v4 too, but its even worse in 2v8 because map pool is super small. idk why havent they bothered fixing or killswitched it yet.
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