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Killer should never be punished for playing objective (picking up survivor)

GreatJokeBalance
GreatJokeBalance Unconfirmed, Member Posts: 1
edited August 3 in General Discussions

Just had a game I lost because they had 3 flashlights and I didn't have lightborn.

I should have full control and agency of where my first person view is while picking up a survivor.

I should not be penalized for playing the objective.

Instead I am forced to slug, or lose the game.

Because I didn't slug they all escaped.

I should have full control over my camera during pickup animation.

Facing a wall does not work when your overly generous blind mechanic is allowed to work from the side, while the killer is facing an object.

Fix this bs or I am knockout slugging from now on.

Joke game design.

Flashlight battery needs to be fully depleted on a successful save.

2-3 flashlight saves can lose a game, this is trash game design.

Battery should fully drain and deplete on a successful blind save.

Flashlight being charged at end game when first aid kits and toolboxes are depleted on first use is a joke of game design.

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