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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Killer should never be punished for playing objective (picking up survivor)

GreatJokeBalance
GreatJokeBalance Unconfirmed, Member Posts: 1
edited August 2024 in General Discussions

Just had a game I lost because they had 3 flashlights and I didn't have lightborn.

I should have full control and agency of where my first person view is while picking up a survivor.

I should not be penalized for playing the objective.

Instead I am forced to slug, or lose the game.

Because I didn't slug they all escaped.

I should have full control over my camera during pickup animation.

Facing a wall does not work when your overly generous blind mechanic is allowed to work from the side, while the killer is facing an object.

Fix this bs or I am knockout slugging from now on.

Joke game design.

Flashlight battery needs to be fully depleted on a successful save.

2-3 flashlight saves can lose a game, this is trash game design.

Battery should fully drain and deplete on a successful blind save.

Flashlight being charged at end game when first aid kits and toolboxes are depleted on first use is a joke of game design.

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