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[PC] Nurse's FOV animations during blinks bugged
This bug appeared during Chucky release.
For some reason Nurse's first person animation got reset to her release animation 8 years ago.While she was using an updated version throughout the years, someone changed it back to it's original, outdated version.
This could've happened due to the upcoming FOV slider. As a result, using the new FOV slider allows the player to look inside the arm of the Nurse during a Blink as her arm clips through the camera. This animation looks out of place.
The proper animation would be clenching her fist and then turning her hand to the front when she starts a blink. this animation is missing and her hand just slides weirdly forward.
I made comparison of the animations. Unfortunately, I have now clips of Shadowborn for comparison to the new FOV slider.
Comments
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this issue also brings many problems. You can't flick your blinks as smooth as you used to be able to bc her hand feels a lot more stationary than it was before the chucky patch
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Agreed. She feels different and a bit clunky.
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Yep, I made a post about this today, 5 minutes after I posted the post, dbd immediately responded, they are currently reviewing it.
Here in case you want :
FROM TODAY:FROM 3 MONTHS AGO :
https://forums.bhvr.com/dead-by-daylight/discussion/411740/nurses-fov-and-fatigue-are-bugged#latest0