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How is blight supposed to use his power to actually land hits?

Reinami
Reinami Member Posts: 5,721
edited August 2024 in General Discussions

The power is so easy to dodge these days, and now that hug tech is gone it seems impossible to land a hit with the power. Might as well just have it be a catch up mechanic at this point.

But really anyone know how blight is supposed to actually use his power when it is so easy to dodge?

Comments

  • Reinami
    Reinami Member Posts: 5,721

    That is actually slower though. Breaking a pallet with his power takes 2.5 seconds, a default kick is 2.34. Maybe if you are far away from it it might be worth it, but that scenario is going to be pretty rare as most of the time its going to happen at a loop.

  • mizark3
    mizark3 Member Posts: 2,253

    I mean the distance traveled at double speed while rushing easily makes up for that. 9.2m/s-4.6m/s = 4.6m/s faster traveled in 2.5-2.34s = 0.16s, 0.16*4.6=0.736m. So as long as you travel barely less than even a single meter, you break even, and any further distance of a rush saves time. Not only that, but you recover rush tokens while breaking pallets, presumably due to a bug, since you don't on the hitting a Survivor CD.

  • Reinami
    Reinami Member Posts: 5,721

    You also have to factor in that you have to bounce first before you can do it. So you need to a be a bit further away for it to become valuable.

  • Neaxolotl
    Neaxolotl Member Posts: 1,479
    edited August 2024

    It was "fair", but it was definitely his ONLY anti loop capability, now he is just "hit survivors at open (not really if they are good at dodging) while running around fast" and nothing else, probably A tier at most

    He lost strongest addons, strongest "quirk" aka bug, and now just a mediocre killer, calling him top tier would be honestly ridiculous

  • Neaxolotl
    Neaxolotl Member Posts: 1,479
    edited August 2024

    I mean, there is no complex "tips" in current blight because he is just dumbed down variant of old blight, since this is not a rework he got literally nothing "new", simply lost a bunch of capabilities

  • KatsuhxP
    KatsuhxP Member Posts: 1,010

    I mean if you actually go ahead and learn him to play only with bump-logic he is much more consistent for most people. I personally wouldn't do that because I find it increadible boring.

    His new bumps that glue me to every single wall even if I just want to hit around something are annoying as hell and as if that wasn't enough I find more and more situation were I still slide off of objects and lose hits because of that. Of course I could fix that and learn him with that playstyle, but at the end he will be less fun for me even tho he's more consistent.

  • caipt
    caipt Unconfirmed, Member Posts: 696
    edited August 2024

    with the removal of hug tech his power no longer works at every loop unless you're just that guy. But its still one of the better anti loop powers at longer tiles like shack or some tall walls, plus great map mobility. If hug techs an exploit to be removed, they should also remove crouch tech too though.

  • KatsuhxP
    KatsuhxP Member Posts: 1,010

    It's not as easy to dodge, you just have to use shoulder flicks:

    That means you rush into the survivor so that you slide ether to his right or left and then you simply flick to the side where he at and instantly press attack at the same moment. Because his hitbox is much bigger at the start of the attack it hits then guaranteed if you did it right, sometimes you don't even see them on the screen anymore and it still hits xD

  • Laurie268
    Laurie268 Member Posts: 579

    The blights I’m playing against have absolutely zero problems destroying us with 3-4 gens still up so you probably know what I’m hinting at 🤷‍♂️

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,944
    1. I certainly always said hug tech allows Blight to get extra hits, and I was a Blight main at the time. So you weren't "always" told it's just for fun.
    2. Blight also lost about 99% of his object sliding, which is completely separate from hug tech. This was the actual real nerf. Yes, hug tech gave Blight extra hits, but on a lot of loops, Blight could have just used object sliding without hug tech to get extra hits.
    3. The newer map reworks were also a large nerf to Blight. Some of the newer loops and tiles are purposely designed so that a survivor can run them faster than Blight can rush them, which means that if a survivor runs them correctly then Blight literally can't get an M2 hit.

  • 09SHARKBOSS
    09SHARKBOSS Member Posts: 1,396

    not even gonna lie this is full fact for any killer thats played so i approve of this message

  • Langweilg
    Langweilg Member Posts: 1,543

    The only real thing I can say is, that it is way too frustrating to play him ever since his collision got changed. I get stuck on everything and the clutter on maps doesn‘t help. He may be strong still, but not fun.

    You probably have to think 3 steps ahead to know how to run/bump around loops well and then you have to predict where the survivor is going at the same time + an additional mindgame. This is just way to complicated for me and therefore I don‘t play him.

  • bjorksnas
    bjorksnas Member Posts: 5,739

    Well the way I do it is either have a preset idea of where to bump in a tile or have an instinct of when to rush in the open to usually secure a 2-3 bump rush or a 3-5 in a tile. Just rush all the time and eventually you will get instincts of when to rush and when not to rush and look up a guide for some basic tiles

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    It’s so cringe how 90% of everyone here just takes shots at the poster and say it’s a skill issue instead of actually offering advice or constructive criticism.

    My advice is to not use his power at small loops at all and don’t use it on loops that have not too much surrounding it unless you can hit it quick and spin back before they move.

    Blight can be insane if you land a Basic M1 first and then instantly rush to catch up to them and down them before they can make it to another loop.

    Going through doors is impossible now with the new bump logic so I never try and rush through doorways. You’ll just spend 2 tokens trying to get through it unless you are lined up perfectly.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,944

    You can still bump through doorways, but you need to start holding the correct direction before the bump hits. For example, if you bump into the left side of a doorframe, you want to hold the left direction before Blight hits the doorframe, to immediately start moving Blight back into the doorway. The whole idea is that you bump, reposition, then bump again.

    On smaller doorways like in RPD, you might need to also move Blight forward past the doorway, during the time between bumps.

    On some doorways, it's easier to bump off of a nearby generator, or something else that is a bit beyond the doorway, so that when Blight bounces off that object, he is already mostly lined up with the doorway.

    A guide of basic tiles doesn't really help much anymore. Bump logic itself was nerfed, because the newer maps have way less of the basic tiles that existed when Blight was new. The correct strategy is that players need to be able to look at a loop or tile, and quickly determine if bump logic can even do anything, or if Blight literally needs to be an M1 killer at that loop or tile.

  • bjorksnas
    bjorksnas Member Posts: 5,739

    Well exactly, go off instinct the other thing that I said

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,944

    I think the biggest problem is there aren't any current Blight guides that actually discuss how to play on the new maps. Newer players are stuck watching horribly outdated Blight guides, where Blight was able to use object sliding, hug tech, and bump logic, to get hits on many of the loops and tiles.

  • Brokenbones
    Brokenbones Member Posts: 5,231
    edited August 2024

    Bump Logic

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    Even if they thought Blight was weak it’s still not a reason to attack someone. Have you ever heard of new people existing? A lot of new players think Nurse is garbage.

  • Caiman
    Caiman Member Posts: 2,960

    How is Blight both potentially A-tier and mediocre at the same time?

  • Neaxolotl
    Neaxolotl Member Posts: 1,479
    edited August 2024

    Isn't that just a way of using words? "at most" basically means "could be called A tier if you really insist to", so it's more in a line between B tier and A tier, and does not mean "blight is an A tier killer"

  • Neaxolotl
    Neaxolotl Member Posts: 1,479

    I don't see anything wrong in there, S tier is good, A tier is usable/consistent, B tier is meh and anything below that is not even decent

  • Neaxolotl
    Neaxolotl Member Posts: 1,479

    Cool, people even have extremely different tier lists of their own, so that statement wouldn't really mean anything

  • fussy
    fussy Member Posts: 1,755

    Bump logic is his bread and butter now. If you really want to learn it, my advise is start to try use it with 2 tokens. Something like Wesker's dash, but with bump. When you will become decent with it and used to this simple bump logic, start to try more complex bump chains.
    Another important thing is hard speed addons dependence. You need at least Crow to expect to be consistent with your power and in middle/short loop having speed addon is nearly only way to get hit against any good survivor.
    Blight is butchered a lot, but still very strong. His already high skill floor grew up significantly after hug tech was gone, so it's ok not to expect much from this killer without many hours on him. But he definately worths it.