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Working on generators should give twice the bloodpoints they do now.

Reinami
Reinami Member Posts: 5,497

After fully completing 2 generators, you are still way less than half of your objective.

  • Maybe you get 5 skill checks a gen, that is 50 bloodpoints each
  • You get 12.5 per 1% of a gen, so each gen is 1250 bloodpoints.

With that you still end up with less than 1/3 of the cap for the category. So you can completely finish 2 generators (2/5 of your objective) and still end up with less than a 3rd of the bloodpoints in the category. They basically just need to double the bloodpoint gains for skill checks and working the gen, and it would put it in a good place.

Comments

  • Doxie
    Doxie Member Posts: 178

    That would make survivors want to do gens. That's unpopular with devs and killers

  • Rugalraim
    Rugalraim Member Posts: 36

    We should be getting more bloodpoints in general. The grind is still too much even for me and I'm not always playing dbd, I got a job too.

  • Hex_Ignored
    Hex_Ignored Member Posts: 1,895

    I agree. Survivor bp gains across the board should be increased.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    Overall survivors BP gain system needs changes.

    I think it should be team based and simply your gain is what it was at moment you escape/die.

    I don't care rats will get free BP, you can keep "personal contribution" displayed, so everyone can see they were useless in end game.

  • steezo_de
    steezo_de Member Posts: 1,211

    I always thought BP for gens was so low because survivors would camp gens and run gen rushing perks.

  • Shroompy
    Shroompy Member Posts: 6,650

    Its probably to incentivize coop repairs which give quite a bit more

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,513

    Removing the BP bonus from Prove Thyself and then neglecting to improve BP gains for doing the objective was a bit insulting. It's really difficult to max the category.

  • I_CAME
    I_CAME Member Posts: 1,292

    Finally something I can agree with you on. Don't know why this hasn't been implemented yet.