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PC: Map generation bug - Missing tiles and much smaller borders on Thompson House
I just finished playing a match on the Thompson House against Dracula, and the map generation was incorrect, likely due to some kind of bug. The map itself was significantly smaller than normal, and certain guaranteed tile spawns, such as the cow tree loop, were missing entirely. Half of the map was extremely narrow and only contained the killer shack. I at first assumed this was simply a map rework to shrink the size, but upon looking into it after the match, I realized that this was not a reworked map after all, and is therefore most likely some kind of map generation bug. I found a Reddit thread here describing exactly the same experience I had, which is the only other mention of this I have seen so far:https://www.reddit.com/r/deadbydaylight/comments/1f2z30o/holy_crap_the_new_thompson_house_is_hot_garbage/
I wish I had taken some screenshots or a video to showcase it, but I unfortunately did not realize it was a bug at the time.
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I tried to recreate the bug in a custom lobby, but the map seemed to spawn as it normally should in every attempt I've made since. I would also like to include my log file, but I'm getting a "Permission Problem" every time I try to attach it that I'm not sure how to fix.
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Turns out I just needed to confirm my email address, so here is the log file.
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