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The nemesis lacks mobility, and it annoys me so I come with a solution

fleshmonster
fleshmonster Unconfirmed, Member Posts: 1

He needs a secondary ability that gives him a temporary sprint. Obviously, this ability shouldn't be like in Resident Evil 3 because that would make Blight jealous.

What this ability should do is this:

After activating Adrenaline Rush, Nemesis roars which can be heard from at any distance. Survivors within the 16 meters range of Nemesis roaring becomes Deafened for 4 seconds. The Nemesis then goes on a sprint that lasts for 12 seconds. The movement speed and limitation is much like the Oni. When you use your basic attack and hit the Survivor, the Survivor becomes Broken for 40 seconds, injured, and applies Deep Wound, and then Adrenaline Rush goes on a cooldown for 30 seconds.

Using Tentacle Strike during Adrenaline Rush will let The Nemesis instantly vault through a Window. Anyone who gets in your way applies the same effect as your basic attack. After The Nemesis vaulted through a Window, Adrenaline Rush goes on a cooldown for 30 seconds.

When the duration of Adrenaline Rush expires or didn't manage to hit a Survivor, The Nemesis slows down and then gradually returns back to its normal movement speed, and Adrenaline Rush goes on cooldown for 30 seconds.

(Deafened is a status effect that muffles sound)

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