Soloq is unplayable.
I just want to have ONE game that isn't an absolute trainwreck!
I just wasted an hour of my life trying to play but tbh there is so much of your control that it's just futile.
Even if survivors do well the killer just dc.
I always think, oh it will be different but it hardly ever is.
I don't think any other game values your time less than dbd survivor role.
My region I have to wait like 7mins to find a game as killer and I just autowin cause survivors can't play as a team after 8 years of this games existence.
Wth happened?
Comments
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Yep, Survivor is quite challenging at the moment, especially for solo players. It's reaching the point where I'm hesitant even to start the game because one of 4 issues occurs in most of my games.
1. The killer decides to tunnel/proxy camp someone at 5 gens.
2. The killer is unnecessarily slugging people and won't hook them.
3. The survivors gain the upper hand in the match, and the killer's rage quits.
4. Teammates disconnect or die intentionally on the first hook/down.
In nearly every game I play, one or more of the issues I've mentioned occur, and I'm quite serious about this. I'm almost ready to stop playing as a survivor until these problems are addressed.
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Soloq is unplayable.
Yup.
You're kind of just there to laugh at against anything. Doesnt matter what killer it is at this point, all they have to do against soloQ is camp or tunnel, which is often the case, and the game is over.
can forget any other advanced playstyles or any sort of agency, until there is basic communication and coordination added for SoloQ, it will just be this way forever.9 -
I see option 1 the most followed by option 4 in close second.
Really tired of 3v1 games at 3 or 4 gens left.
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Killers are simply too strong against solo.
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The devs wanted to make the game EZ mode for killer at the expense of 80% of the playerbase, which is mind-boggling to me from a business point of view.
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Most of my solo survivor games are ruined by my teammates more than anything else.
1 or 2 walking around doing nothing and not touching gens all game.
DCing 30 seconds into a match before anything has happened.
Killing themselves on first hook because they got downed early or quickly.
I just wish my teammates would try to play the game.8 -
Funny, I've just watched a few streamers play solo without much problem.
On the last match I've watched, the killer even gave up, powerless.
After that I got bored.
Ah, and I have no problem myself. Surviving about half the time, give or take.
I'm not even that good. I consider myself pretty average in that role.
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I don't have any problems either for the most part.
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Must I include timestamps as well? This is on forsaken boneyard lul.
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Only problem i have in soloQ is other survivors. Today i had Gabriel who tried to send us to the game but i denied his map offer, so im not sure was he hurt by not getting his map or what but he did nothing the whole match. Hid in the circus in crotus penn father campells map the whole time. ( I have kindred so i saw him just standing there crouching or touching bone for a bit and then back to crouching and locker all match.
I ran to him so he would start doing something but nope. He was just hiding there touching bones and then going back behind a rock or locker.
Had few games where i looped the killer pretty long… 0 gens done..not even touched.. Sigh..
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That's a feat in itself.
Over the past few years I've only witnessed this (as killer) maybe 3 or 4 times. It was always always the result of a major f-up from the survivors.
It has never happened to me (as survivor), even when I've tried to show DbD to new players (0 hours) which were desperately bad at the game.
Seriously, how???
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Sorry, I thought it was the 7th. The dead guy gave up on hook after getting outplayed.
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I
For a game with millions of players that is played on multiple continents it is completely reasonable to assume other people will have different experiences than someone else's and people who are complaining due to frustration because their experiences are miserable will tend to generalize.
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I just don't see the point in this.
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Guarantee you it's one guy high up on the development team who is stuck on this idea of killers being the "power role". It's like when a director has a terrible vision for a movie and just won't let it go no matter how many people around him are trying to politely say it's a bad idea.
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People are more or less the same everywhere in the world. But yes, it's obviously possible to have a different experience. Skill, after all, is a factor.
I don't play in the beginner's MMR range. Most of my killers are probably in the average with my Nurse being placed higher (given how my opponents are playing).
That kind of massacre however, I can only imagine against incompetent low-MMR survivors and spineless players giving up at the slightest hurdle.
But their sort having trouble with the game is all fine. Killer has always been easier at low MMR. It's on the higher tiers that it becomes more difficult.
The game takes time to learn. That's a good thing.
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No I don't see the point in picking out individual games as if they're going to be reflective of the game as a whole.
You hit an unlucky streak, it happens to all of us now and then.
But if this is happening to you often, then perhaps you need to reflect on what the common denominator in those games is. You.
Those of us who say we escspe a fair amount aren't lying.
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These are back to back games??
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Ima stop, I'm just beating a dead horse at this point.
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I have 4500 hours in this game and my kill rate is 89%. Do you want me to keep a spreadsheet of my games and send it to you? Or do I need to record myself playing killer to prove it?
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The other possibilities though is that they have more tunnelling in their games, MMR in their region favours higher MMR killers versus lower MMR survivors, or they're at the soft cap and better than you at survivor. That's why implying it's a skill issue would be akin to gaslighting them about their experience.
As tunnelling gives a difference in win rates that makes pre 6.1 DH look healthy, win rates would be different depending on the MMR population distribution, and anyone at the soft cap can face people 300+ MMR points higher which gives a less than a one percent chance of actually winning the game the OP could be facing any or all of those situations. We don't know.
The only thing we do know is that the OP is having a miserable time and is frustrated. No other assumptions can be made as we don't know their personal experience and experiences will vary greatly in a game with as many variables as DbD. It might be they're low MMR; it might be they're high MMR. We don't have any idea and saying 'skill issue' on video game forums is quite often used to obfuscate and divert from actual huge balance issues quite frequently. It also denies that, as a player, the OP is having a miserable time and, from a business perspective, that always should be a concern.
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Cool
I can play 10 back to back games and that doesn't happen.
What exactly is your point?
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Wdym? My point is in the first post? I'm not gonna do this 10 times, it's boring.
Even if I did, I'd just be told,
" I can't do this 50 times".
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I find it hard to believe someone with that much experience in both roles would be that deluded.
We all know, that the game can tilt strongly to one side or the other given the circumstances, that there are aspects of the game that can be broken or abused and tends to snowball. But it goes both ways and generally evens out.
The only people who think the devs are biased towards one side or the other are people who only play one role.
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You don't need to, use a stats site and check out 'gen defense'/'Generators protection'. That tracks all matches where the final gen never pops. I'm sitting at 74% gen defense playing mostly Ghosty and other M1 Killers. That means that doesn't even count the wins I have after gens pop, or let the Survivors leave from BPS bribes (but actually won long before). Any number above 60% would hard prove you are at the topcap of MMR (combined with hours). They just don't like being proven bad at Killer since they aren't having as easy of a time.
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Then take a break for the day and try again when you're in a mindset to play well enouh to survive.
Losing a few games doesnt warrant a "the game is universallly unplayable" catastrophing rant.
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Everyone can look at a great many matches from experienced streamers (killers/survivors/US/EU) and see that this kind of massacre doesn't really happen. Not often anyway.
And streamer matches are looking like my own (which makes sense given how many thousands of hours I have in the game).
That's why I believe that if they have consistently bad matches, they can only be at low MMR. (a.k.a the aptly named low MMR hell)
And that's why, as annoying it may be for them, I don't believe it's a problem that can be solved.
Note that BHVR's own statistics show that there isn't that great a difference of escape between SWFs and solo-Q. (Which, again, is consistent with my own experience.)
There is of course the alternative possibility being that all this is an exaggeration but that's not something I'd like to consider.
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So I'm deluded and biased? Those are some harsh words friend. I don't see the need to be passive aggressive.
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They could very easily be at low MMR. With Devotion 9, though, I'm more inclined to think they're at least average. However, I doubt the streamers who are consistently doing well are at 1600 MMR either and more likely at 2000 to 2200 MMR where they're regularly playing against people that have no chance against them.
None of that, though, is indicative of the game overall or of anyone's personal experience. That's the point I'm making. As an example, in VHS, the Monster role at very high levels of experience was actually pretty good. Did that invalidate how horrible the experience was and biased towards Teens the role was prior to achieving that level? Of course not and it killed the game.
What I'm essentially saying is that we can't assume anything with any definite certainty from the OP's post nor can we assume, regardless of the OP's skill level high or low, there isn't an actual issue in the OP's games. For example, Teens quite often cried 'skill issue' in VHS to obscure the fact learning Monster was miserable beyond belief due to the huge disparity in skill floors. While not to the same degree this phenomena also exists in DbD.
Attempting to dismiss the OP's experience isn't taking that into account. We don't know if there is an issue or not.
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I see streamers, big ones, famous ones, loose plenty, be it as killer or as survivor. Just not consistently and never a stomp.
The only part they don't represent is the low MMR.
Not being able to assume anything just mean not being able to do anything about it as there is not frame of reference to work with.
Thankfully, I don't agree. There is hope in learning to play better. (And probably to prevent hook-suicide but that's a different matter.)
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Okay, while if you feel that after not knowing the OP, never having seen the OP's games, having no data to go on other than the OP being Devotion 9, nor having any idea what the MMR is like in their region, the tactics of the Killers they used and not even the Killers themselves you feel you can say 'skill issue' with definite certainty go ahead.
That doesn't seem very reasonable or logical but, hey, you do you.
Post edited by TheSubstitute on2 -
The state of survivor is where the Devs want it, which does mean that they are currently losing more than they are winning. You're not crazy, it is harder, it is supposed to be. Every form of evidence we have shows this. Unforunately I don't see this "improving" because this is the the game the Devs want. Killers are the selling point so they want them in the power role. If you're wanting to win a bit more, I suggest playing more killer. Survivor is challenging, but it can be satisfying because of it.
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O yeah, I just wanted to add this to clarify why I'm able to post those games in such quick succession.
EVERYTHING is anecdotal online so no point in posting individual experiences?
This isn't a "us vs them" I'm mostly just venting.
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He's been the killer in all of these screenshots. He's trying to show he's demolishing people at 3-5 gens every game.
I'm not commenting on the point he's trying to make, I'm just clarifying. :)
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For those that still dont know the function, on a windows OS, instead of taking a picture with another piece of technology.
Windows key + shift + sThank you.
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It’s still a very limited view that doesn’t really reveal anything. We don’t know whether he is just an exceptional Killer, the Survivors were just bad or if he’s in an MMR that’s too low for him. Maybe he’s playing at a time when there’s not enough good Survivors for MMR to match him against so it just gives him a bunch of sheep for the slaughter.
He’s also playing Bubba, a killer that can easily snowball due to Survivor altruism. This could be argued that the problem isn’t with Killers in general but with Bubbas campy design and ability to down multiple people at once.
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I had a pretty bad losing streak in soloq this morning. Worst match: Pig. I got hooked, Dwight was in chase, Lara was trying to get her trap off (and ended up dying from it), and Nicolas was upstairs on the gen. So Nicolas should have been the one to get me. But he didn't. Just lets me die on first hook.
I go to spectate, and guess what? HE HAD DELIVERANCE! You'd think that would motivate him to get off his bum and save me, right?
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Paternal?
You playing an instant down Killer that can easily slug and ruin people's games like this means nothing. In the pursuit of trying to prove your point, you literally became the very toxicity you railed against. You ruined a bunch of people's games JUST to prove a point that "Killers are OP now". The forums aren't buying it.
Maybe you're in a high tunnel high slug region. AKA, a more comp region of the world like the EU. There's not really a fix for that except sweating harder, I'm afraid.
Maybe you're SO good at Survivor that the only way the Killer can take you out IS like this. In that case consider this high marks! You're a challenge, so the Killer has to play this way in order to kill you at all.
Maybe it's that you struggle against certain Killers more than others and those happen to be the ones capable of snowballing like this or hitting over vaults or some other pain point. This is fixed by practicing against those Killers with a friend in Customs.
Or maybe it's some sort of annoyance tactic, a bright cosmetic, or an issue with your playstyle that Killers are taking note of. If so, maybe don't run those perks? If it's cosmetics, maybe don't run those cosmetics that draw Killer attention?
Or maybe you're not as skilled as your ego wants to believe (I know, it's a hard pill to swallow and it's one we ALL need to at some point - that sometimes we aren't as good as we think), and you need to practice getting yourself out of dodge instead of worrying about your SoloQ teammates - if you're getting potatoes, then it implies you yourself are at potato MMR, doesn't it? You don't get matched with players outside of your skill bracket. This can also be fixed by practice in Customs with friends.
Or maybe, just maybe it's not this personal, and you're not getting these back to back like you claim, or you need to realize that nobody is entitled to an Escape. If you're the last person left, or you're one of the last two, then it's pretty normal for a Killer who wants to 4k to slug like this. I'm afraid slugging for a 4k is just really a non-issue unless you're being bled out for 4 minutes over it. It can even happen accidentally. The Killer's human, too.
It's not the Killers being too OP, PaternalPark. They aren't the ones needing adjustment. It's your mindset about this game that is in need of adjustment. Stop worrying about needing to win round after round, SWF up with people, and please stop complaining about the same problem over and over on these forums. There's no way in hell you're literally being slugged every single game all the time every round back to back to back to back. It's literally NOT statistically possible to see THAT MUCH toxicity every round every game session.
I am not saying this to be mean. I genuinely think you're taking this game, and situations like these, entirely too personal. It's not healthy, my guy. Please consider a break or consider playing a different way.
If you and others here really are having this rotten a time as Survivor, just play Killer instead. You know, since you believe it's EZ mode and all… and you seem to really enjoy winning.
Post edited by GonnaBlameTheMovies on2 -
I changed my mindset to this - that winning is supposed to be a challenge - as Survivor and it made me a lot happier even playing it SoloQ. Think of it like this: what fun or challenge or true win is it to easily stomp all over a strong powerful Killer character? What kind of fun is there in a horror movie if you don't arrive to the end battered, bloodied, bruised - if you arrive at all?
The experience of Survivor in DBD can and should be summed up in a well known poem's first few lines, I feel:
Do not go gentle into that good night. […] Rage, rage against the dying of the light.
The fun of Survivor isn't in winning. It's in the thrill of the attempt to survive, even if you lose. If you escape, it's a really nice bonus.
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Huh mine is sitting pretty high too around 60-70% most often, from Dead By Stats last I checked. 68% last I checked too. I also play mainly M1 Killers.
I guess that means I am pretty good? That'd explain a lot. Maybe I just need more confidence in myself… Thanks for the… weird confidence boost tactic, Mizark?
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The real problem is the matchmaking, for exemple
when u go play as SoloQ, these are player levels
Killer = 500
Your level = 300
Teammates levels = 75
When u go play as killer
Your level as killer = 500
Survivors = 750
Every single game as killer u go agaisnt championship survivor teams, playing like a robots, doing gens, healing, rescuing, flashlights, looping everywhere coutering every killer power, zero mistakes, doing all things at the same time.
when u play soloQ, every match is the same. After 20 seconds someone is already on the dying state ( here, the guy come to DC or suicide), noone in the gens, just u, and the gen explodes because the killer has pain resonance, after that, u can leave the 10% gen because noone go rescue ( if the first guy still alive in the hook and not gave up already). And match finished with 4 gens up.
Every experience in this game right now is stressfull like a hell as killer and boring and depressing as soloQ.1 -
it’s becoming way more common over the past 2 years but solo queue has gone to the wayside for me because my teammates tend to just stop doing gens once 3 of them get completed it’s the reason why I end up losing like 85% of my games
I seriously don’t understand why this playstyle is so prevalent now
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5. when the killer does slug/tunnel/camp, as opposed to doing gens, the other survivors run over and facilitate the killer's troll session.
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i love these "maybe you're just bad" comments.
One can only do as well as the team allows.
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nothing can be really done about that unless the game is either designed for each singular survivor to have as much agency in the whole match as the killer or survivors are overbuffed to the point game is balanced around complete lack of coordination rather than just partial presence (mix of solo/swfs) as it is now.
it would be interesting to see self sufficient survivor meta go back, but i dont think it will happen, it requires way too many changes to the game.
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This is why I try to play with at LEAST 1 teammate instead of doing solo Q. More ppl in the swf, the less likely I'll have teammates trying to kill themselves for no reason... If my normal ppl arnt on, I'll just play killer.
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Yeah most people are psyched out by emotional extremes, and it always is helpful to view things in aggregate. That's why I usually suggest 10 as the minimum sample size for examples. Whenever I try a bizarre build, it takes ~10 matches at most (usually) to get used to the differences and adapt and improve. That's why I always sell my Plaything/Penti/Thana/personal preference Myers build when not using Tombstones. It takes a while to get used to it, but when you play to its strengths, it wins matches easily (but it does take 10+ matches to adapt).
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That's a really smart idea and one I should apply myself more often. Will get me playing more Killer in a less sweaty mindset. Thanks for the impromptu suggestion. :)
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I swear to Entity this is exactly how 95% of my Killer games go too. Bing, Bing, Bing in the first five minutes… and then they always choke and it's like they can't find the last two gens they need. It's super weird. Then I 4k because they become potatoes in the last moments.
I think it's overconfidence. They believe they are winning, so they get a bit lazy and go for riskier plays that get them killed. That or they actually get turned around or don't realize what's gone wrong, and someone dies, and then they start to fall apart because by that time the Killer (me) has several hooks or actually gears up and decimates them.
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