Please don't go ahead with the new Mori System
The new Mori system in Dead by Daylight is a huge misstep that no one in the community asked for, and it’s only going to make slugging worse. Killers will now resort to leaving survivors on the ground just to prevent them from escaping through the hatch, dragging out the game unnecessarily. On top of that, the fun and creative moments like photobombing Ghostface’s mori are being taken away, removing a beloved part of the game’s personality. Survivors will likely start disconnecting or giving up early the moment they see a Mori offering, just to avoid being slugged the entire match. The DBD community is often divided on updates, but for once, it feels like we all agree—this new mori system is a change nobody wanted.
Comments
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Nobody wants this version of a Memento Mori. The amount of value you get is less than a friggin' Survivor Pudding, one of the more useless offerings in the game. It promotes slugging for the 4k. It buffs slugging and nerfs a fun aspect of the game most people on both sides enjoy and love. It removes tactics from the game. Please please please just make Cypress basekit, retire it, and then add BPs to green and Iri Moris alongside letting them mori multiple people per round. Don't make all Moris ONLY give BP, let us Mori as many people as we want. It would be a massive crying shame to waste all the effort the devs have worked on for the Mori animations this way, turning Moris into yet another sweat mechanic.
I will keep boosting the posts about the Moris this way until the Devs get it through their heads NOT to do ANYTHING to green and iri Moris.
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I could have sworn some time a while back, someone from BHVR said that they wanted to do this because moris were unpopular with survivors and there were a lot of disconnects before loading in. Anyone else remember this? So, if true, people did kinda want something to change with the current system.
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I dont see how this change would benefit the game, moris clearly aren't overpowered in this state anymore, all this accomplishes is reduce the amount of fun gameplay.
Post edited by Aceislife on7 -
This is literally what people asked for.
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The Mori system in this P.T.B is really a poor change. The only time the Mori system ever needed a change was when Survivors could be Mori'd after one hook (I was glad to see the back of that!). Since then, it's been perfectly fine.
There was a comment ages ago (literally years back) which vaguely mentioned how someone on the team said some players viewed them as toxic, so wanted to change it. So, naturally, their solution is to make a Mori available every trial, which completely contrasts this.
That BHVR seem to have a bee in their bonnet over the non-issue of Moris is annoying, considering a) there are more pressing issues elsewhere, and b) they've done really well in other areas for some time, so why messing with stuff that means very little is really frustrating.
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No, it's not. People asked for basekit Cypress, not reworking green and iri moris.
I disagree with the fact that they should be changed at all, btw.
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The current idea of Finisher Mori as a whole is simply unhealthy.
By hiding the Mori animation behind a 4k, it automatically incentivizes people to slug for the 4k...and we all know how fun and riveting it is.
Not to mention it also indirectly encourages proxy-camping/tunnelling, reduce Killer variety and perk variety in order to get that juicy animation (which I guarantee will get old really quick and will be met with more scorn than a normal 4k, it would be a matter of time before Mori animations are seen as a form of BM like "let me rub my victory in your face a bit longer with this cutscene") since when Survivors start to get better, weaker/slower/M1 Killers tend to struggle more and need to play more aggressively to compete.
Hiding Mori behind 4k is, in my opinion, only going to make people hate those animations and will make the game even less casual/newcomer-friendly than it already is.
There's a reason why the dreadful basekit Unbreakable was attempted alongside the previous Finisher Mori PTB: otherwise every single games would just end in a slugfest. Hell, during that PTB there were more bleedout games than normal even though people could get up because Killers wanted that animation after tunnelling the first 2 Survivors.
However, I have a possible idea to keep Finisher Mori BUT make it healthier;
What if you can Mori the last Survivor by your hand without needing a perk/offering BUT can only do so if said Survivor was downed AFTER hatch spawned (which means either a 3k was already achieved or everybody else got out). A Mori made in this fashion would offer a massive BP boost (further enhanced by Mori offerings which would keep their old effect alongside giving an incrementally higher BP bonus depending on rarity).
This would incentivize people to NOT slug for the 4k and play the match in it's entirety. This wouldn't affect those that already slugged for the 4k but would reward those that don't and take a gamble to win the Hatch race. This is perfect.
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This is from WAAAY back where moris were insta kills before they nerfed them so you have to hook people until death hook. This was not the case with moris way back, so thats were people would ragequit out of the game because moris were actually unfair then. But then also hatch could spawn earlyer so it was both ways.
But if the devs really want us to believe NOWDAYS in 2024 people are somehow offended and vocal against moris, i really wonder where all this "vocal people" that the devs claim are in these threads? 5 threads and so far i see noone being pro finisher mori.
Its either an excuse or they have reeaaally old data. And both is very bad.3 -
Who? when? where?
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No, they posted on this forum a lot more recent than that. I'm thinking it was around the time when they talked about the change last time but scrapped it.
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Did you not read all the feedback from the first time we saw the Mori System back in 2022?
Loads of people seem very positive about the idea, with only needed small changes.1 -
We must have seen very diffrent forum pages then. Back then Unbreakable basekit was the far bigger issiue and was talked more about, with some voices also being concerned about the finisher mori in general.
Just because one thing got more attention doesnt mean the other is fine.3 -
so they are claiming "everyone wants it" when i dont see posts saying they want it. Insane.
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Most players are not pleased with a base kit of offerings that were rarely used. What we were looking for was a balance between making memento mori a valid act that is not only decorative, and the rewards you get when you take the offerings associated with it.
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I think it's because the devs want to change the system, but want to keep the spirit of the mori in play. I never saw survivors talk about wanting a "finisher mori". Killers either. I'm pretty sure that evolved from a dev brainstorm meeting. Haha. I could be wrong. Maybe there's a thread buried here where there's an absurd amount of upvotes and support for a finisher mori. I can't see it though.
I guess I really want to know where the idea stemmed from because if it is from what I originally said, then I get it. I just think they could go about it another way, like maybe giving survivors a side objective to counter it with a big candy payout. This way they'd at least try instead of pull the plug.
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I think the first part of what you said is more true sadly. The devs want this, not the players.
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It’s horrible. Yellow mori base kit. Extra bp for morís. Scrap the rest. I love to mori when I want
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True, but loads of people have asked for it, including myself. So you cant say nobody asked for this.
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I love the idea of basekit yellow mori, and I welcome that part of the finisher mori update. But I don't want the changes to the mori offerings themselves. Moris are at their most fun when other players can interact with them, so I'm not fond of losing the ability to mori survivors during the match in favor of restricting it to the last survivor, when nobody can photobomb it.
The proposed mori offerings are a bad idea for two reasons. One is that rewarding players for getting a finisher mori is just asking players to slug for the 4k, which is already unpopular and a rather unfortunate twist of game design that rewards the killer for wasting the survivors' time instead of killing them at the moment they lose the game. Two is that there are already so many bloodpoint offerings, and we already have a hierarchy where most of them are considered bloodweb trash and nobody uses them because they're outclassed by other bloodpoint offerings. This will be true of the moris. I have no reason to use offerings that will give me 10/20/30k for playing a perfect game, requiring me to win the coinflip of hatch, when I can use puddings, party streamers, or anniversary cakes to double my score no matter how well I play, and potentially get more than 30k extra points for performing worse than the ebony mori would require. And I can get this from a yellow offering instead of an iridescent.
If you're going to make moris bloodpoint offerings, they should retain the ability to mori survivors during the match, and the bloodpoints should be rewarded for doing these moris, not for getting a perfect 4k. Maybe even give survivors a bit of compensation to dispel any lingering complaints of toxicity.
Something like ebony mori letting the player kill all four survivors on death hook and offering a stacking 50% bloodpoint bonus to every survivor they mori, and a non-stacking 50% bloodpoint bonus to every survivor who gets moried, would be lovely. Then you could do something like cypress offering 10% bonus BP this way and the ability to mori one survivor, and ivory offering 25% bonus BP and the ability to mori two.
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if it were loads of people, why are you the only person now that is for this? have all the others just vanished over the last 2 years? And if so, do you think they should change something for a minority of the playerbase? or keep it the old way like the majority would want?
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Well I have the guts to speak my mind freely, others might not. Especially when people like dont even believe in serious or even exist.
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I am very much in favor of moris being added to the base game, I just think they should leave the ebony/ivory moris alone.
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This is not a case where people have to fear social consequence for their opinion. I even did an anonymous poll for people that might feel this way in the off chance there was any reason to. Give it a fiew days and you will see where the majority actually leans.
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Leave green and iri Moris alone. The ONLY good parts of this are Cypress basekit, and Moris granting some points for doing them.
Let us Mori as many times as we want. Thousands of Ghostface and Mori enjoyers in general are counting on you not to Fog this up, BHVR.
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I don't think he said that at all actually, just that people want a Finisher Mori of some kind.
Considering your poll only has "scrap all of the changes", "push them all" and "don't care" as an option, that's not a good poll when it comes to determining if people want a Finisher Mori. It literally only has questions about this specific instance.
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That is correct, people do want a Finisher Mori of some kind.
Like me, I dont like that it changes the existing Moris to something boring like more bloodpoints. But other than that Im fine with it.2 -
Seeing as the vast majority of feedback on the mori system is negative and that the most common solution presented by the mass amoint of feedback is yellow mori baskit, unchanged green and red moris, they are likely to go with that option or they really arent listening to feedback or look at it and go "dont care, we want to change this anyway" like they most likely will with skull merchant.
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That was a long time ago for sure, Mori used to be much different, you didn't have to two-hook anyone… that was terrible. Now, yeah there are a lot of disconnects, but the idea that they have anything to do with Moris is… a stretch.
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the easiest way to implement Moris in a good way was probably by making them available by default once all the survivor were on their last hook (BUT making them work only with 8 hooks score events counting all 4 survivors) and if the gens were below 3.
thats it , them just remove the offerings…. and maybe add some audio notification with a banner on the hud ..idk something fancy.
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No, this is after that. They went from no hook stage, to 1 hook stage, then to two hook stage. Then shortly after that, the devs said they were going to change it yet again. This was only 2-3 years ago but I don't remember exactly when. I know part of the reason why is because people were using moris to target certain survivors and SWFs, but I also could have sworn I remember them talking about how people would DC more than normal when loading in if a killer brought a hidden offering. I thought maybe it was on this forum or maybe it was in a more informal setting like a twitch stream or something.
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because we alredy made better suggsetions and BHVR still felt the need to overcomplicate the whole finisher mori thing. The poll is mainly concerned with our offerings.
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Ok yeah then i clearly misread your post, my bad. I rather have no changes than have the iri and green moris ruined, thats where im coming from.
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i doubt that. It was exactly like this in 2022 and look what we are presented now.
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Whether that is true or not, survivors DC for so many reasons, if bringing a Mori offering is the reason at least then they DC before the match and cancel it entirely. I would much rather that then have to deal with bots and salty survivors taking their abandonment out on me cause I didn't follow the Survivor Rulebook and farm with the remaining survivors or let them escape after a DC.
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I get the feeling this push to rework moris has something to do with BHVR's desire to start selling moris.
The thing is… we will buy MORE moris if they stay the way they are now (and perhaps add extra bp for successful moris) than if you can only grab one mori after playing in a toxic manner for an entire match.
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I dont mind the mori system either way but personally i dont like being mori'd when i still have DS up, or someone could go for a hook sabo, or body block. I think it would be better if they added a hook requirement say 6 hook stages before they could mori (8 feels too high and 4 feels too low, plus 6 is the halfway point) I would not be against them changing the mori to this bit part of me likes the photo-bomb shenanigans and doesn't want to lose that aspect.
So Cypress should be basekit and Ivory/Ebony should allow to kill once you have 6 hook events.0