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What's the point in playing Spirit when Dracula exists ?

Like seriously, Dracula's Bat form is essentially a Spirit's phasing with unlimited duration which bypasses vaults and dropped vaults (and can even block them with an add-on) and even if you somehow screw up with that you're still a 115% speed killer with 2 other anti loop abilities (or you can just use the bats again right after cause the cooldown is stupid quick it might as well not exist).

Meanwhile Spirit's a 110% killer who has no other abilities if she screw up her phasing which is super easy now with her directional audio phase and Iron Will being back in the meta, if survivors just reach a strong window or God pallet while Spirit's phasing girl is cooked, also she's literally unplayable against decent teams without the green power cooldown add-on, being stuck as a powerless 110% speed killer for 15 seconds is way too long against survivors that are efficient on gens. Also she has virtually no map mobility/pressure anymore cause all of her add-ons that were giving her good mobility were nerfed into ground while Dracula just gets good mobility for free in base kit (cause again, unlimited duration on bats and virtually no cooldown on them either) which can be made even better with add-ons.

Seriously it's insane how much I need to sweat while playing Spirit now compared to when I play Dracula and I used to main Spirit, I can't imagine how bad it must be to play her if she isn't your main.

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Comments

  • Jock21
    Jock21 Member Posts: 56

    The type of survivors that allow you to hit them as a powerless 110% speed killer would probably be 4k'ed 5 gen'ed by my Dracula.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,784

    I thought bat form had two layers of audio, and the inner layer had directional audio?

  • Jock21
    Jock21 Member Posts: 56

    She has a mere 5 seconds of power duration, if you just reach a God pallet or window while she's mid phase or juke her with Iron Will she's now stuck as a powerless 110% killer for the next 10-15 seconds, Dracula can regroup much faster if you juke his bats with either his other abilities or even the bats themselves.

    Also MDR is another add-on that got nerfed into the ground that now it's suicidal to run it without combo-ing with Dried Cherry Blossom, especially in this IW meta, maybe if they removed the downside it could be worth to run it on its own again.

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 1,820

    Do you think he will get changed to where he can’t switch forms as quick or often?

  • Jock21
    Jock21 Member Posts: 56

    The 110% speed killer with the longer cooldown and no other abilities is 100% not the one with more room of error here. A single missed phase and that's a lot of time wasted already (especially with no cooldown add-ons), a single IW play can lose you an entire chase.

  • radiantHero23
    radiantHero23 Member Posts: 4,204

    Have not looked at it that way. Good that you bring the m1 and m2 aspect to the table.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,773

    from ptb, i knew that he had big potencial to be strong killer but his initial numbers were too poor to showcase his strengths. Now he is showcasing some of his strengths as a killer. i honestly considering writing as post about dracula to be 4.4 m/s killer where his hellfire ability would be slightly improved and his wolf form pounce be improved but his m/s reduced. scent orbs would no longer grant haste but would be more focused on long range tracking similar to how Oni's blood orbs work.

    I think he'd be higher skill-floor and skill-cieling spirit since you'd have to optimize and use his bat correctly to make up for his lower m/s on wolf and vampire form.

  • edgarpoop
    edgarpoop Member Posts: 8,365

    Spirit has the higher skill floor for sure, but that's generally true for many killers released since 2021. Killer skill floors have drastically lowered in recent years with some exceptions. But a high level Spirit will generally be stronger than a high level Dracula IMO.

  • TieBreaker
    TieBreaker Member Posts: 978

    Everyone complained that Bat form was crap. So it got buffed. It was already great. Now it's even better.

  • albertoplus
    albertoplus Member Posts: 383

    It was decent, but not "great". I always felt the teleport was extremely slow for a 32 meters teleport and the teleport speed addon did need to be basekit.

    Now it still doesn't reach that addon speed but its close and feels much better.

  • Hannacia
    Hannacia Member Posts: 1,323

    This is why i don't play my spirit anymore, i play dracula nowdays. Just more fun and less audio issues.

  • Jock21
    Jock21 Member Posts: 56

    Being invisible barely matters cause of her directional phase audio, hitting out instantly of phase is the only thing she has over Dracula but good survivors aware of her power's limitations can easily counter it, she sure as hell don't feel like she can do anything faster than Dracula, not with all of her nerfed add-ons and in this IW and OTR meta.

  • SoGo
    SoGo Member Posts: 1,282

    Also, Iron Will and Off the Record seem to be one of your big arguments against Spirit, but guess what?

    Dracula can also get screwed over by the same exact perks.

  • Sngfun
    Sngfun Member Posts: 339

    Dracula has 50% bonus audio on footsteps, kind of like a basekit stridor but for steps

    https://deadbydaylight.fandom.com/wiki/Dracula

  • Some people wold rather not pay real money for Dracula and just play spirit who comes with the game instead

  • Jock21
    Jock21 Member Posts: 56

    This was probably done before Iron Will was buffed back to 100% cause now I'm seeing even popular streamers dropping her down on the tier list for this exact same reason. Nobody would willingly choose to play Spirit against a full IW squad and considering that IW is currently the 6th most used survivor perk according to nightlight going against such a squad isn't uncommon anymore. So far I can't even remember the last match where at least one survivor didn't have Iron Will.

  • SoGo
    SoGo Member Posts: 1,282

    I know that. And I heard that there is barely any difference.

  • caipt
    caipt Unconfirmed, Member Posts: 686

    spirit has better control, speed, lethality, and far less counterplay than dracula.

  • Aceislife
    Aceislife Member Posts: 428

    Spirit is pretty easy to destroy survivors with.

  • UndeddJester
    UndeddJester Member Posts: 3,321
    edited September 25

    That does actually sound very interesting, though this would kill him on console.... Both flame pillar and wolf are hard to use on a controller, even at 4.6, and even Bat isn't too easy to use on controller.

    Flame Pillar is like trying to use Xeno tail with all the terrain hitting issues, quadruple the wind up time and no ability to drag the hit.

    Wolf Pounce is like trying hit a Wesker pounce while trying to do an old Hillbilly curve at same time.

    Bat feels like Dredge, where most of the time you're fine, but every now and again you click the wrong window and fly way short/way past where you intended.

    I've managed to make most killer work somewhat on console, usually there are one or two add-ons that helps a LOT... but Dracula doesn't have any addons really that help you out on console other than maybe the extra scent cooldown on Wolf... and the one that should (the homing pillars), does absolutely nothing xD

  • Jock21
    Jock21 Member Posts: 56
    edited October 29

    Glad to see I'm not the only one seeing the reality of these 2 killers as it stands currently (tho probably not for long considering Dracula's upcoming changes in the next month):

  • BlackRose89
    BlackRose89 Member Posts: 404

    Been seeing this topic alot this week. Imo I still would rather play spirt over Dracula any day of the week. At least with spirit I can hear the survivors while as a dumb bat all I can ever hear is the annoying ass cries of bats in my ears. In fact, I learned just the other day that bat lets you hear survivors footsteps 50% louder and I still find that hard to believe bc I NEVER once have been able to hear anything in bat cries. Either that part of his power is bugged or my hearing is going bad(which I doubt bc I can still hear other things fine in dbd and other games just fine.)

    Either way, I think it's kinda a moot point at this point bc we already know he's on the list of killers that getting changes in the next patch in nov, Im pretty sure Bat will get heavily nerfed since that, and Medusa's Hair are the two main complaints I see. Honestly doesn't change much for me if they do nerf him bc I think he is one of the most unfun killers that came out this year. I hate this new trend of giving a killer more than one power but making them all weak. The Lich it was a cool idea at least and the powers was kinda unique but with Dracula, all these powers are just copies of other killer's powers. It's boring and meh to me to have the Dark Lord be just a copycat killer of the other killers we already have.

  • BlackRose89
    BlackRose89 Member Posts: 404
    edited October 29

    You know I just learned about this the other day and I still find that hard to believe. Every time I ever played him and used bat I never once heard footsteps. The only thing I ever hear are the dumb ass smaller bats flying around. Its either isn't making that much of a difference or it bugged.

  • danielmaster87
    danielmaster87 Member Posts: 9,409

    Spirit always has counterplay. Don't buy into the "good headphones magically make her S+, because she can hear extra" argument. People can fake/be deceptive with scratch marks and sound for both of these killers.

  • BlackRose89
    BlackRose89 Member Posts: 404

    So I played the dark lord a lot last night and I can confidently say I still can't hear damn footsteps as the bat. So I still don't believe this 50% louder footstep part of his power is even working or it's just isn't enough to overpower the annoying squeaking of the damn bats. Imo that's one thing spirte has over bat, I can actually hear survivors and not deal with the loud ass bats.

  • Jock21
    Jock21 Member Posts: 56

    Dracula's def currently stronger than Unknown, especially after they nerfed his best add-ons. Plague only has a claim of being stronger than him when she uses her iri add-ons.

  • Jock21
    Jock21 Member Posts: 56

    I honestly don't have much trouble tracking survivors with the bats, especially when they're injured, but I did use to main Spirit before him and maybe that's why. And yeah I already took into account his other 2 powers and even his 115% speed when talking about how he's stronger than Spirit, Dracula doesn't even need to play perfectly with the bats in order to get a hit (either with a M1, Hellfire or even the Wolf) while Spirit for the most part has to play perfectly with her phase cause she has nothing else going for her and her power cooldown is much more punishing than any of Dracula's on a miss.

  • Shroompy
    Shroompy Member Posts: 6,666
  • buggybug
    buggybug Member Posts: 297

    Ty god Ill take dracula,nurse, blight,or billy over spirit anyday. I hate the killer with a burning passion as much as skull mechant.

    Am more able to last better in chases with said 4 over spirit lol. Spirit is still more op with no counter play imo even with iron will.

  • BlackRose89
    BlackRose89 Member Posts: 404

    OMG did he really say hellfire is better than PH's range? I didn't watch the video mainly because I just disagree with his point and as you said I feel Scott just has something out for Dracula. Btw weeks after Dracula came out Scott made a video explaining why he didn't like him and don't see himself playing him much and now here he is saying Dracula is to overpower and is completely invalidates another killer existence. Don't know what change but seems he changed his mind on the dark lord.

    Either way yeah I completely disagree with Scott on hellfire. PH range attack is so much better than hellfire. I mean...it can go though all walls something hellfire can't do at all.

  • albertoplus
    albertoplus Member Posts: 383
    edited October 31

    At min 7:00 if you want. He literally says "Hellfire is better than half of the powers that are similar, better than Nemesis tentacle, better than Pyramid Head.." and he even says "..with shorter cooldown". Like WHAT? Dracula has 7s cooldown, Nemesis and Pyramid Head have literally zero cooldown.

    Maybe with the cooldown thing he meant the delay where he cannot attack after casting Hellfire. But still, saying that his ranged attack is better than Pyramid Head is still a blatant lie.

  • BlackRose89
    BlackRose89 Member Posts: 404

    Yeah I love to know what he taking to think Hellfire is better than any of those. I even find xenotail better imo. Maybe it's bc I personally don't like playing him but I don't think Dracula is that super strong. A lot of his kit is just annoying to deal with while playing him I find. Wolf: I hate how you are forced to do to pounces no matter what, Vamp: Hellfire can easily be dodged and you get punished so harshly I feel compared to PH, Nemmy, and Xeno, and Bat well Bat I just find the damn smaller bats cries annoyingly.

    Personally, I hope we don't get too many other killers like Dracula and Vecna. I don't find killers with multiple weak powers fun to play or even learn. At least Vecna's powers were kinda new but Dracula's powers are straight up weaker versions of other killer's powers. I think it sad that Dracula the Dark Lord himself is pretty much a jack of all trades and master of none killer.

  • Royval
    Royval Member Posts: 727
  • albertoplus
    albertoplus Member Posts: 383

    The fact that it cannot see survivors opens up a natural counterplay already.