Knock out nerf
Knock out doesn't pop up often but it cab easily be abused in solo queue and that's why I think it should be nerved to only affect the most recently downed survivor.
If the killer wants to slug for pressure they can but it's now limited to keeping two people occupied instead of slugging the entire team.
Just saying it could be a healthy change to promote slightly less behavior. :)
Comments
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I don’t understand what you want the perk to become?
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a perk that hides the person you slugged so people cant come for saves like it used to be for. Currently ita only used to slug the entire team until they cant do anything and then just hook everyone once or just leave em all the bleed. This change makes it so it goes back to jist effecting 1 person so it cant be abused to hide everyone from everyone while trying to 4 slug
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There's already plenty that counteracts knockout. Pickup your tools and use them.
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I feel like a lot of the problems of Knockout are solved by simply flipping the timed and permanent effects over...
Though it does become a bit of a "slug for the 4k" perk with that change... also permanent slow crawl sounds very frustrating... Limiting the crawl to 60s might be reasonable.
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Wait, this perk exists?
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Literally no one wants to their limited perks to counter other niche perks that might not wven be used. That's what balancing is for lmao.
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