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Lack of BP incentives in queues makes upgrading characters so slow

I play on EU (germany) servers and I have noticed that for like a month now the incentives have been missing or have been really really low (50% at best), only for like a day or so after the midchapter update there were back at around 100-150% and now they have been missing again for several days.

Has anybody else also noticed this or is it just a server thing? It feels literally impossible to play solo queue survivor or killer to get any bloodpoints if at all, most I can get is like 25k~50k per match IF LUCKY. It feels awful and so slow and really kills any motivation to grind the game at the moment, I can only imagine people that are newer and still want to get first prestiges on characters for perks must feel so stuck right now.

Comments

  • Shinkiro
    Shinkiro Member Posts: 133

    Yep, it was consistently 100% survivor during the day and 100% killer in the evenings but ever since 2v8 came out incentives are either non existant or survivor only. Ive not had a killer incentive since and its pretty much killed my motivation to play the game at all as its not worth using any good addons or offerings knowing im not going to get enough BP to get them back at a somewhat decent pace while grinding prestiges.

  • adaw0ng
    adaw0ng Member Posts: 720

    For me I'd say they've been very underwhelming or completely missing ever since Lights Out, after 2v8 they worked fine once the game mode was finished. I hope it's a bug and they bring them back because honestly bloodpoints are what keep a lot of players motivated to keep playing and grind for either p100s or for early prestiges for the perks and/or prestige cosmetics. At the moment I feel it's kind of a waste of time and offerings because I don't even get as much as I think I should be getting.