worst case scenarios in dbd
what turns the game to the worst, it obviously starts pretty static each map loaded with game pieces we call tiles and four against one. what exactally turns the match sour, overly slugging, teammate dying at 5 or 4 gens even 3 gens without other members having been caught? curious what could be main themes.
Comments
-
Me running a killer long enough for a gen to get done and NO ONE did anything.
Slugging, tunneling, slug for the win.
My personal favorite survivors loading to the game just to mess with the killer. I hate these matches from both standpoints.
0 -
on the flip side what are the good games?
0 -
thoughts on making slugging less "kill me now"?
an idea i had was, two survivors down at same time one gains unbreakable, to basically cause less of a domino effect.
0 -
I love a good chase. I mean that is why I started playing. I don't really care if I die but as long as I wasn't tunneled, camped, or slugged. I feel that this playstyle got away from everyone and spread like wildfire.
Yes I mentioned this on another thread but it would be to hard to program. I don't feel basekit unbreakable is the way to go either because bully squads exist and would just abuse it. Teleporting hooks are the only answer as in 2V8 and then they can make slugging not restricted game play. It can be reported and perhaps a player could be banned for like 6 hours from log on and up from there. I also think exit gates need to be reworked I mean seriously just leave! Lol
0 -
The worst matches for me are matches where I feel like I didn't get to really play, either because the matchmaking made it a total shut-out for one side, or because somebody chose a strategy that removed me from the game (like getting tunneled out at 5 gens).
1