Moth to the flame build
Trail of torment. Gives you undetectable on high priority gens. Great for pressuring an area and incentivises finishing our corrupted gen.
Machine learning- second piece to our build. They're likely to want to touch the gen you kick with trail and you can let them commit for value.
Tinkerer- let's you know which gens are priority for machine learning.
Last perk can be anything. I run bamboozle as I use this build on trickster. Honorable mentions would be either corrupt intervention or deadlock.
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Or... Play theHunter: Call of the Wild
Slinger, Dragons Grip, Trail of Torment.
Thank me later :3
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I don't play deathslinger
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This kind of only works with people who do not learn from their mistakes tho. So in soloQ it seems fantastic as pub solo players tend to hit their head at a wall and be incapable of solving problems. But if you take into account a team thats not bad, this strategy will work on one gen only as after it gets value people will know your perk loadout and play accordingly. They will ser the yellow gen and not touch it, probably split up so tinkerer gets limited value, specially on low mobility characters like trickster and just keep switching you around.
Also how are people getting value of undetectable trickster? He literally jas a lullaby, like I fo play with music but I tought that was not the majority of players.
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